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    post #53704
    86 138 4 E

    foxymutt said:
    Space them out over e6 here and there and you decide what you think the best just looking forward to what you have in mind 😊

    As you wish. But don't say I didn't warn you. Lol.

    It's my first time generating canines. I don't know dog anatomy too well :D

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  • post #53756
    119 177 3 E

    this isnt even ranking half of what it should for 2024. incredible quality! so sexy manbody!!

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  • post #53783
    152 244 4 E
    post #52409
    41 55 6 E
    post #53616
    76 95 2 E

    horsefucker5 said:
    Even if she does have paws, this is one of the cutest ponies Ive seen in a long time! I really want to see more of her!🦄🤩👌

    Thanks. I do agree that this turned out well. I'll see if I can generate some more pics of her. No promises though, as even just this pic was kind of an accident :D

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  • post #53783
    152 244 4 E
    post #53614
    97 133 3 E
    post #53783
    152 244 4 E
    post #53756
    119 177 3 E

    Simple, but very effective and hypnotic. Also AI is really good for such scenes.

    If I will upload that stuff, I'm affraid that my entire gallery will contain only such close-up. I made for myself a lot of such images of different monsters to enjoy the view.

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  • post #53714
    128 233 4 E

    This is a better use of Meesh's style than Meesh himself making his boring comics next to his -now- permanently gay drawings

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  • post #53751
    94 138 3 Q
    post #51395
    60 106 1 E

    She is doing very well :3
    Would not mind seeing more of her and how she continue to climb her way up ;)

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  • 85 0 1 Q
    post #53767
    35 35 1 S
    post #53756
    119 177 3 E
    post #53713
    140 288 2 E
    post #53755
    248 422 3 E
    post #53751
    94 138 3 Q
    post #53628
    59 100 2 E
    post #47563
    41 53 2 S

    I need to know a good furry ai program I can use cause I'm hooked on this now! I've been on here for 2 and a half months now and I love these so much. Despite the mishaps AI makes in these, it's still amazing to see!~ 🐲❤️❤️❤️

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  • post #9730
    6 10 5 S
    post #53738
    155 268 1 E
    post #11898
    71 146 1 E
    post #9730
    6 10 5 S
    post #53564
    124 174 4 Q

    oaf40 said:
    I recommend you to give Canny & Depth modules a try. They make working with "real" backgrounds much easier in my experience, and the restyling capabilities are very flexible. Here's my workflow just as an example (apologies for typos as English isn't my native language):

    (before upscaling)

    1. Perhaps you found a real-life photograph you'd like to use as background but you don't like how it would look with your current styling
    2. Load the background photo into img2img, select your model. The prompt (including the negative one) should be a brief description of what's on the photo. In my experience 50-75 tokens in the positive prompt is enough. If your model uses score tags then use them here as well. Don't forget to include all your style LoRAs!
    3. If the photo is bigger than the working resolution of the model you use then downscale it using the "Resize to/by" submenu or in an external editor, this is important
    4. Sampler/steps: I use either DPM++ 2M @ 40 steps or Euler A @ 80 steps for this purpose
    5. Activate the ControlNet plugin, you'll need 2 units. First one would be Canny, second one would be Depth. As for the module files I recommend using models by Xinxir as they work the best with PDXL-based base checkpoints and mixes. You can easily find them on Hugging Face.
    6. For each unit tick the "Upload independent control image", upload the same source photo. Select the preprocessor ("canny" for Canny, "depth_midas" for Depth), make the resolution higher (bumping 512 up to 960 works fine with 16 GB of VRAM), set Control Weight to 1. Set "Ending control step" to 0.3 (Unit will self-deactivate at 30% of steps) if you use plain styles or somewhere around 0.7 if you use "realistic models". As for the two Threshold sliders for Canny I recommend trying various values to see which would preserve enough details for you, they vary for each picture you're working with. Click the smol button with the "Bang" emoji on it, save both Canny and Depth masks, set the Preprocessor to "None" and reupload freshly produced masks again - this would save you from running preprocessors every generation
    7. Play around with denoise strength, in my personal experience 0.7~0.83 works the best for plain styles.
    8. Click "Generate" (if you are on A1111 ofc) and it will get you a restyled photo that would fit your overall style.

    After you combine the picture of your character(s) with the background repeat the same procedure with following considerations:
    1. Merge the prompts for both the background and your characters, use BREAK to separate keywords
    2. Use much lower denoising strength in img2img, 0.1~0.2 should be enough to blend the background and foreground and kill some artifacts and jagged lines without affecting the details
    When done, proceed with your usual upscaling and post-upscaling routines... :P Maybe there are better alternative I don't know about yet (I'm sure as hell there are) but for me Canny&Depth were The life changers.

    Ohh Thanks! I've read about this technique recently but didn't try this yet. I appreciate your help a lot, will give it a try!

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  • post #53712
    156 291 2 E
    post #17937
    102 160 1 E
    post #53159
    116 190 3 E

    jelloponies said:
    Hiya!
    I sometimes post stuff I don't upload here on the furrydiffusion discord but that's about it.

    Cool! Maybe you know how to get access there? Invite or something. Your works are just too great, so I would like to see everything <3

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  • post #47998
    89 121 1 Q
    post #52409
    41 55 6 E

    YetAnotherAIuser said:

    emeraldwolf said:
    I tried using your tags on a different ai art thing but some return like a weird thing what ai did you use?

    Based on offline Stable Diffusion web UI

    According to the prompt info you need also to install
    Checkpoint AI model: ponyDiffusionV6XL_v6StartWithThisOne
    LoRA: Photo 2 Style SDXL_LoRA_Pony Diffusion V6 XL

    Link?

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  • post #53485
    123 173 3 E
    post #53704
    86 138 4 E

    birdlover said:
    Already done. I overdid it a little though. I guess I have around 10-15 pics which I think are postworthy. Don't want to spam e6 though. Need your help in selecting the good ones (I'm a not a dog expert :> )

    I'll see if I can upload them somewhere and send you a link Tomorrow

    Space them out over e6 here and there and you decide what you think the best just looking forward to what you have in mind 😊

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  • post #53704
    86 138 4 E

    foxymutt said:
    Australian shepherd female plz 🙏

    Already done. I overdid it a little though. I guess I have around 10-15 pics which I think are postworthy. Don't want to spam e6 though. Need your help in selecting the good ones (I'm a not a dog expert :> )

    I'll see if I can upload them somewhere and send you a link Tomorrow

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  • post #53704
    86 138 4 E
    post #52990
    69 103 3 E
    post #53703
    117 175 2 E
    post #53562
    111 142 4 Q

    this is your first? you don't get any better and higher quality than this in 2024, this is excellent

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  • post #53705
    57 74 1 E
    post #53568
    168 271 4 E
    post #53568
    168 271 4 E
    post #53616
    76 95 2 E

    Even if she does have paws, this is one of the cutest ponies Ive seen in a long time! I really want to see more of her!🦄🤩👌

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  • post #53691
    79 106 3 E

    blp said:
    parking airships is harder than it looks. :( best leave it to the professionals.

    Well I tryed she don't look to mad tho lol

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  • post #52409
    41 55 6 E

    yetanotheraiuser said:
    Based on offline Stable Diffusion web UI

    According to the prompt info you need also to install
    Checkpoint AI model: ponyDiffusionV6XL_v6StartWithThisOne
    LoRA: Photo 2 Style SDXL_LoRA_Pony Diffusion V6 XL

    This was entirely inpainting (and some gimp editing). The description prompt and the image prompt are just from the final inpainting step, but the bulk of it remained unchanged throughout except to accumulate new features as they were added.

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  • post #53676
    100 140 1 Q
    post #53691
    79 106 3 E

    foxymutt said:
    Love her expression she's like last time I let you park the airship 😸

    parking airships is harder than it looks. :( best leave it to the professionals.

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  • post #53691
    79 106 3 E
    post #52397
    216 354 5 Q
    post #52812
    290 488 4 E
    post #53670
    107 155 1 E
    post #45439
    181 303 1 E
    post #53461
    42 85 3 E
    post #53608
    78 111 1 E
    post #53623
    42 64 2 E
    post #53533
    45 67 1 E
    post #53562
    111 142 4 Q
    post #53400
    59 87 2 E
    post #53684
    68 123 2 E

    jons said:
    Multiple resulted in a pretty result

    Indeed, to be fair only the blue eye was original, the other one was edited from another picture that I preferred the look of as part of the same generation, liked the way it turned out so i put it on this picture

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  • post #53256
    165 269 2 E
    post #53684
    68 123 2 E
    7 7 4 Q
    18 34 7 E
    post #51152
    109 173 2 E
    post #53497
    242 410 3 E
    post #50970
    93 129 7 E

    woof said:
    if she is my navigator, I'm in!

    don't forget the DOG IS MY NAVIGATOR bumper sticker!

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  • post #52994
    120 215 1 E

    I don't know who posted my messages, but I'm grateful to you. I'm too lazy to tag art

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  • post #53564
    124 174 4 Q

    k3y said:
    It worked, but for whatever reason it became slightly blurry... gotta work on that some more.

    I recommend you to give Canny & Depth modules a try. They make working with "real" backgrounds much easier in my experience, and the restyling capabilities are very flexible. Here's my workflow just as an example (apologies for typos as English isn't my native language):

    (before upscaling)

    1. Perhaps you found a real-life photograph you'd like to use as background but you don't like how it would look with your current styling
    2. Load the background photo into img2img, select your model. The prompt (including the negative one) should be a brief description of what's on the photo. In my experience 50-75 tokens in the positive prompt is enough. If your model uses score tags then use them here as well. Don't forget to include all your style LoRAs!
    3. If the photo is bigger than the working resolution of the model you use then downscale it using the "Resize to/by" submenu or in an external editor, this is important
    4. Sampler/steps: I use either DPM++ 2M @ 40 steps or Euler A @ 80 steps for this purpose
    5. Activate the ControlNet plugin, you'll need 2 units. First one would be Canny, second one would be Depth. As for the module files I recommend using models by Xinxir as they work the best with PDXL-based base checkpoints and mixes. You can easily find them on Hugging Face.
    6. For each unit tick the "Upload independent control image", upload the same source photo. Select the preprocessor ("canny" for Canny, "depth_midas" for Depth), make the resolution higher (bumping 512 up to 960 works fine with 16 GB of VRAM), set Control Weight to 1. Set "Ending control step" to 0.3 (Unit will self-deactivate at 30% of steps) if you use plain styles or somewhere around 0.7 if you use "realistic models". As for the two Threshold sliders for Canny I recommend trying various values to see which would preserve enough details for you, they vary for each picture you're working with. Click the smol button with the "Bang" emoji on it, save both Canny and Depth masks, set the Preprocessor to "None" and reupload freshly produced masks again - this would save you from running preprocessors every generation
    7. Play around with denoise strength, in my personal experience 0.7~0.83 works the best for plain styles.
    8. Click "Generate" (if you are on A1111 ofc) and it will get you a restyled photo that would fit your overall style.

    After you combine the picture of your character(s) with the background repeat the same procedure with following considerations:
    1. Merge the prompts for both the background and your characters, use BREAK to separate keywords
    2. Use much lower denoising strength in img2img, 0.1~0.2 should be enough to blend the background and foreground and kill some artifacts and jagged lines without affecting the details
    When done, proceed with your usual upscaling and post-upscaling routines... :P Maybe there are better alternative I don't know about yet (I'm sure as hell there are) but for me Canny&Depth were The life changers.

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  • post #53615
    37 49 2 Q

    The ruffled chest feathers sticking out adds this extra layer of detail that brings thoughts of the tactile sensation of feathers to my imagination. Or in other words, it really adds to the fantasy.

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  • post #53159
    116 190 3 E

    september said:
    Do you post your works somewhere else?

    Hiya!
    I sometimes post stuff I don't upload here on the furrydiffusion discord but that's about it.

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  • post #53601
    87 142 1 E
    post #53655
    155 266 3 E

    "Hey guys, did you know that in terms of male human and female Pokémon breeding, Vaporeon is the most compatible Pokémon for humans?"

    If such "jokers" would not repeat the same "joke not of the first freshness", few people would know about it.
    Therefore, such questions are as meaningless as possible. They are on the same shelf, with the joke "to poke a man's face in the pie

    I don't want to offend anyone, but repeating the same thing is not good.

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  • post #53549
    230 361 2 E
    post #53469
    79 154 2 E
    post #8390
    36 55 1 Q
    post #53499
    76 113 5 E

    caserus said:
    Not into insects in general, but every once in a while one comes along and isn't nightmare fuel. Usually it's the bees that turn out really cute.

    In all fairness I left out some of the more traditional insect prompts making these more anthro/furry than insect, not a big fan of the more accurate insect stuff myself.

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  • post #52962
    231 388 3 E

    slops said:
    How many legs does that guy have again?

    4 legged friend, but you can only see 3.
    From the left, is the back rear leg, front left leg, front right leg

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