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    42 63 2 E
    post #172845
    14 9 5 S

    j00ooe said:
    a snes emulator can run on any device since it's an old console

    ye but if i can find my original one ill get it for later im a game hoarder so i have almost all of the older consoles up to ps2 and many older win 95/98 games

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  • post #172859
    64 60 4 E
    post #172858
    24 24 3 S
    post #172845
    14 9 5 S

    n_n said:
    Damn i have to dig up my copy for the nostalgia trip if i can't run it online in an emulator

    a snes emulator can run on any device since it's an old console

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  • post #172695
    25 33 1 E

    Your Leomon gens bring out the wildest thoughts in some of us I believe. Really hot and handsome

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  • post #172858
    24 24 3 S
    post #172845
    14 9 5 S

    j00ooe said:
    yep top gear 2 one of my top childhood games, I actually won a race for the image on screen

    Damn i have to dig up my copy for the nostalgia trip if i can't run it online in an emulator

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  • post #172745
    103 173 2 E
    post #170362
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    post #172594
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    post #172830
    105 134 2 E
    post #172845
    14 9 5 S

    n_n said:
    Wow that's a blast from the past. Top gear?

    yep top gear 2 one of my top childhood games, I actually won a race for the image on screen

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  • post #172839
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    post #116839
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    post #172845
    14 9 5 S
    post #172835
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    post #172850
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    post #172808
    35 33 6 E

    billythebob30466192 said:
    I originally started out with Wild Safari 2.0 for inpainting, then Mess of a furry fusion, before staying with IffyMix V6.0. I did use a canine anus LoRA along the way, but it looked too big for my liking and the style didn't fit the surrounding texture. So I continued generating without it.

    I'm also noticing that there is a chance that the areas where inpainting doesn't happen changes in saturation, and sometimes lowers the quality in the background. Saturation changes seems to be more common when zooming up to just the area of the masked area (framed area gets saturation change, very noticeable when comparing the framed and non-framed area), which is annoying as it's how one gets a better quality inpainting output. Might be an issue with just Draw Things, but an issue is an issue nonetheless.

    I have had the best results sketching over what I want a part to look like then using inpainting to add detail. I use InvokeAI as I have found it has the best tools for inpainting and it as a UI that is like photoshop that I am used to working in. I use Indigo Furry Mix XL for 2d and realistic inpainting as it has a good undstading of furry anatomy.

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  • post #172684
    122 172 2 E
    post #172064
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    post #172377
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    post #172840
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    post #172835
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    post #172808
    35 33 6 E

    zabern said:
    What models are you using for inpainting? I use several ponyXL and Illustrious for 2d work, and there are several canine genitalia lora's that work well.

    I originally started out with Wild Safari 2.0 for inpainting, then Mess of a furry fusion, before staying with IffyMix V6.0. I did use a canine anus LoRA along the way, but it looked too big for my liking and the style didn't fit the surrounding texture. So I continued generating without it.

    I'm also noticing that there is a chance that the areas where inpainting doesn't happen changes in saturation, and sometimes lowers the quality in the background. Saturation changes seems to be more common when zooming up to just the area of the masked area (framed area gets saturation change, very noticeable when comparing the framed and non-framed area), which is annoying as it's how one gets a better quality inpainting output. Might be an issue with just Draw Things, but an issue is an issue nonetheless.

    Updated

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  • post #172832
    30 31 6 E

    n_n said:
    Niiiiice :D No mneed for him to eat a ton pineapple then

    LOL!!! 🤣🤣🤣 Nah! I incorporated some real world attributes! The lore is as deep as a shot glass but thought it would be a nice touch!

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  • post #172808
    35 33 6 E

    Happy Canada Day!
    Hope you have a great one, with plenty of good food, good company, and something unapologetically Canadian!🍁

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  • post #172794
    124 194 6 E
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    post #172790
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    post #172804
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    post #167944
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    post #172811
    86 114 1 E
    6 1 2 S

    И ты, брат, познал к чему ведут её слова: "Милый, давай купим маленькую собачку. Не волнуйся, выгуливать её буду только я".

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  • post #122412
    321 536 3 E
    post #172808
    35 33 6 E

    What models are you using for inpainting? I use several ponyXL and Illustrious for 2d work, and there are several canine genitalia lora's that work well.

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  • post #172834
    104 153 1 E
    post #172772
    30 34 8 E

    fluffbringer said:
    I don't know Balloon does it or what pipeline he uses but he is the closest i've seen to make them perfect with things like this:

    post #157334

    And this:

    post #159466

    and he has this one that i still consider the most photorealistic video i've seen of an anthro:

    post #165799

    I wonder how he got such impressive results TBH. That last one, even if the video is blurry you can see the light diffuse through her fur in the chest. It's not like all of yours are bad either some look really good like this one:

    post #148607

    But I get that video models can be trickier to get the desired result.

    The only way I have found to get it to be consistantly furry is to have the chest shown already in the frame. The first frame you see in the video is the base image I create, and there I can create furry chests. There are lots of models to work with in the image department for realistic.

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  • post #172830
    105 134 2 E
    post #172813
    40 68 2 E
    post #136392
    92 128 1 E
    post #172832
    30 31 6 E

    Niiiiice :D No need for him to eat a ton of pineapples then
    (fixed my typos)

    Updated

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  • post #172813
    40 68 2 E
    post #111905
    162 312 4 E
    post #172809
    49 79 2 E
    post #149040
    121 205 3 E
    post #172772
    30 34 8 E

    zabern said:
    The biggest issue is that the models are trained on real human anatomy, as a majority of the data for photorealistic generation is real people.

    I don't know Balloon does it or what pipeline he uses but he is the closest i've seen to make them perfect with things like this:

    post #157334

    And this:

    post #159466

    and he has this one that i still consider the most photorealistic video i've seen of an anthro:

    post #165799

    I wonder how he got such impressive results TBH. That last one, even if the video is blurry you can see the light diffuse through her fur in the chest. It's not like all of yours are bad either some look really good like this one:

    post #148607

    But I get that video models can be trickier to get the desired result.

    Updated

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  • post #172808
    35 33 6 E
    post #172807
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    post #156643
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    post #172794
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    post #172801
    25 32 1 Q

    Almost made me think of the shiba inu meme XD
    Big remake, so graphic, much wow

    Seriously tho this looks damn good 👍

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  • 50 61 3 E
    post #172794
    124 194 6 E
    post #172794
    124 194 6 E

    inducive-thoughts said:
    Damn it's crazy the other 2 got deleted. I saw your other posts and they looked fine to me, I even favorited them. At least you're not discouraged, hope to see the animated version

    I agree, I thought they where fine. on close examination I agree with there notes on the teeth but you had to look close to notice anything. Like I noted, it dose encourage people to only post the best and to take there time with images, so I get it.

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  • post #122995
    286 432 7 E
    post #172793
    27 24 3 S
    post #172793
    27 24 3 S
    post #172794
    124 194 6 E

    Damn it's crazy the other 2 got deleted. I saw your other posts and they looked fine to me, I even favorited them. At least you're not discouraged, hope to see the animated version

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  • post #172787
    98 146 3 E
    50 61 3 E

    nocheamante said:
    Love your style with more natural sized bits and realism. Keep em coming

    Your wish is my command. And yes, part of why I'm doing this is just that, plenty of ridiculously huge bits around and not enough natural.

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  • post #172651
    148 205 6 E
    post #172751
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    post #163079
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    post #131986
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    post #172791
    23 21 1 S

    Not playing deadlock, so no idea who this char really is. But they look fun

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  • post #172789
    80 106 1 Q
    post #172788
    7 3 2 S
    post #172772
    30 34 8 E

    zabern said:
    The biggest issue is that the models are trained on real human anatomy, as a majority of the data for photorealistic generation is real people.

    Then someone would need to find images or videos where this was done well and train the model on them. After all, there are quite a few images and videos here where it turned out well.

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  • post #168383
    23 10 2 Q

    Crazy? I was crazy once. They locked me in a room. A rubber room. A rubber room with rats. The rats made me crazy. Crazy? I was crazy once. They locked me in a room...

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  • post #170766
    30 42 5 S
    post #172784
    40 49 2 E