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    post #172865
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    post #172832
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    jjjjj88888 said:
    This is glorious!

    Thanks J8! I've had a lot of fun making up the pages for the first part of the spicy scenes! Looking forward to making up the next ones and sharing them once I'm done!

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  • post #172772
    32 36 8 E

    zabern said:
    The only way I have found to get it to be consistantly furry is to have the chest shown already in the frame. The first frame you see in the video is the base image I create, and there I can create furry chests. There are lots of models to work with in the image department for realistic.

    Maybe a collab is in order. The movements you offer and Zabern's fur quality would be peak. This is such a cute ottergirl. The fur displayed on her back would be perfect for her chest and face

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    post #171514
    17 23 3 S

    n_n said:
    😍 This is amazingly cute :D and very reminiscent of that pfp LoR7n uses.
    I'm in awe by this 🥰

    🥰yes

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  • 31 25 5 S

    this is really cool, RIP Hardiman one of the greats. i was such a huge fan of his back in the day. one little thing, you got Onyx and Natasha reversed. Onyx was the punk one and Natasha was a little more classy or normal. good play on Onyx having her mouth open since she loved to give oral. Natashas hair in this is closer to Onyx as Onyx had like big 80s hair. Onyx had the brown eyes and more black on her face then her sisters (could just change the eye color on the right and left skunks). even still i knew who these girls where immediately when i saw them. great work, it even looks like his art style!

    Updated

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    Is it allowed to pull on her ears to make her go deeper? Is that how het ears got bent in the first place?

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    post #172845
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    j00ooe said:
    a snes emulator can run on any device since it's an old console

    ye but if i can find my original one ill get it for later im a game hoarder so i have almost all of the older consoles up to ps2 and many older win 95/98 games

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    n_n said:
    Damn i have to dig up my copy for the nostalgia trip if i can't run it online in an emulator

    a snes emulator can run on any device since it's an old console

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  • post #172695
    26 34 1 E

    Your Leomon gens bring out the wildest thoughts in some of us I believe. Really hot and handsome

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  • post #172858
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    post #172845
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    j00ooe said:
    yep top gear 2 one of my top childhood games, I actually won a race for the image on screen

    Damn i have to dig up my copy for the nostalgia trip if i can't run it online in an emulator

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    n_n said:
    Wow that's a blast from the past. Top gear?

    yep top gear 2 one of my top childhood games, I actually won a race for the image on screen

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    post #172808
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    billythebob30466192 said:
    I originally started out with Wild Safari 2.0 for inpainting, then Mess of a furry fusion, before staying with IffyMix V6.0. I did use a canine anus LoRA along the way, but it looked too big for my liking and the style didn't fit the surrounding texture. So I continued generating without it.

    I'm also noticing that there is a chance that the areas where inpainting doesn't happen changes in saturation, and sometimes lowers the quality in the background. Saturation changes seems to be more common when zooming up to just the area of the masked area (framed area gets saturation change, very noticeable when comparing the framed and non-framed area), which is annoying as it's how one gets a better quality inpainting output. Might be an issue with just Draw Things, but an issue is an issue nonetheless.

    I have had the best results sketching over what I want a part to look like then using inpainting to add detail. I use InvokeAI as I have found it has the best tools for inpainting and it as a UI that is like photoshop that I am used to working in. I use Indigo Furry Mix XL for 2d and realistic inpainting as it has a good undstading of furry anatomy.

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    zabern said:
    What models are you using for inpainting? I use several ponyXL and Illustrious for 2d work, and there are several canine genitalia lora's that work well.

    I originally started out with Wild Safari 2.0 for inpainting, then Mess of a furry fusion, before staying with IffyMix V6.0. I did use a canine anus LoRA along the way, but it looked too big for my liking and the style didn't fit the surrounding texture. So I continued generating without it.

    I'm also noticing that there is a chance that the areas where inpainting doesn't happen changes in saturation, and sometimes lowers the quality in the background. Saturation changes seems to be more common when zooming up to just the area of the masked area (framed area gets saturation change, very noticeable when comparing the framed and non-framed area), which is annoying as it's how one gets a better quality inpainting output. Might be an issue with just Draw Things, but an issue is an issue nonetheless.

    Updated

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  • post #172832
    31 35 6 E

    n_n said:
    Niiiiice :D No mneed for him to eat a ton pineapple then

    LOL!!! 🤣🤣🤣 Nah! I incorporated some real world attributes! The lore is as deep as a shot glass but thought it would be a nice touch!

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  • post #172808
    37 36 6 E

    Happy Canada Day!
    Hope you have a great one, with plenty of good food, good company, and something unapologetically Canadian!🍁

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    И ты, брат, познал к чему ведут её слова: "Милый, давай купим маленькую собачку. Не волнуйся, выгуливать её буду только я".

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    post #172808
    37 36 6 E

    What models are you using for inpainting? I use several ponyXL and Illustrious for 2d work, and there are several canine genitalia lora's that work well.

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  • post #172834
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    post #172772
    32 36 8 E

    fluffbringer said:
    I don't know Balloon does it or what pipeline he uses but he is the closest i've seen to make them perfect with things like this:

    post #157334

    And this:

    post #159466

    and he has this one that i still consider the most photorealistic video i've seen of an anthro:

    post #165799

    I wonder how he got such impressive results TBH. That last one, even if the video is blurry you can see the light diffuse through her fur in the chest. It's not like all of yours are bad either some look really good like this one:

    post #148607

    But I get that video models can be trickier to get the desired result.

    The only way I have found to get it to be consistantly furry is to have the chest shown already in the frame. The first frame you see in the video is the base image I create, and there I can create furry chests. There are lots of models to work with in the image department for realistic.

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