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    Forged in darkness from wheat harvested from Hell's half-acre.

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    n n

    Member

    Always fun playing this game with the "joystick"

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  • post #163279
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    post #163272
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    n n

    Member

    Nice first post, And hope we get to see more of your cute puppy

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    post #163279
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    Fascinating... but it raises serious questions. Such as, if it works with 1 pair of boobs, could it work with more??

    For purely scientific reasons, I think we should divert large amounts of tax dollars to this noble endeavor.

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    She's goergous. I think I already wrote it somewhere but I'd love to see Nubless from Httyd made by you.

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    zheneric said:
    The fur colours mix surprisingly well in this style.
    Your model does materials so well! Fur looks fluffy, pussy looks soft and wet, eyes are smooth and glossy, and spikes look really damn hard

    Thank you! I've recently started adjusting colors in krita using color/soft light blending here and there to make stuff fit better, I had no idea they were so useful 😂

    bedtimes said:
    A director named balloon making the fluffiest gens on this website

    lmao thank you 😂! I ought to do some other materials/textures soon, so busy though 😭

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    espadfire said:
    The only thing missing is video smoothness (frames per second). Otherwise, everything is good, good animation.

    You have to select "original", or one of the two "fit" choices in the video options above. The default sample mode always cuts the framerate.

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  • post #163241
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    oh my dawg, this video is amazing
    long too, because It's been a while and I'm still looking <3

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    stableyiffusion said:
    It's possible to make them longer, but in multiple passes. It's a lot more work becauase you have to manually edit multiple passes together and keep the motion and appearance consistent through inpainting or by hand.

    I've made some, but my video editing skills are still amateurish. None are yet to make it past the mod team here.

    You could try doing a bunch of gens based on the same animation with variences of speed and movements and 'link' them via a simple video edit program with cross fade transitions for example. Something to dabble with :D

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    post #163245
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    I'm not in her domain. I did not have admin credentials. I'm still in my default workgroup.

    admin
    Letmeinplz<3

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    11211te said:
    Thank you~ I've doubled the frame rate to 32, I think it's good enough for the animation.

    well, I use 64 frames for my animations, and the picture is very smooth. If you want to raise the frame rate, you'll need to speed up the video.

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    post #163236
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    espadfire said:
    The only thing missing is video smoothness (frames per second). Otherwise, everything is good, good animation.

    Thank you~ I've doubled the frame rate to 32, I think it's good enough for the animation.

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  • post #163236
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    The only thing missing is video smoothness (frames per second). Otherwise, everything is good, good animation.

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    post #163241
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    cool animation, cool, the most important thing is to fill it with cream at the end

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    ocillet said:
    Thanks!

    Ah, you know your WoW mechanics. Could be she's not, or could be she can't. I'll leave that interpretation up to the viewer.

    Thanks. Not too sure. It takes hundreds of gens and a bunch of editing to get the right ones for these longplay animations, so I try not to stay on them too long for sake of sanity. I'm working on other projects, but will dabble with this one now and then, so it will be a little bit, but not ages.

    Ah got it

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  • post #163198
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    post #163198
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    These silhouette generations look really nice! Artsy, I like them.

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    post #159351
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    Haha, something similar happened to me once! I fell off my bike because a butterfly landed on my nose! 😆 Insects are my fear

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  • post #163079
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    “Bread of the day: crispy on the outside, Dark-type on the inside. May bite.”

    Honestly, even in France we weren’t ready for bread that stares back at you with red eyes before being sliced 😅

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