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    post #145925
    79 108 3 Q
    post #145868
    209 240 9 E
    post #144515
    167 288 2 E

    OMG art of kitty is so rare on here
    I really wish someone would make more with her

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  • 45 71 3 E
    post #145948
    123 209 1 E
    post #144421
    38 63 3 E

    any way you can share this one's catbox? I been trying to create jar jar but not succeeding

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  • post #145867
    163 327 2 E
    post #144124
    145 251 4 E

    blackwoof said:
    I'm sorry, but AI is the best thing that has ever happened to the Furry Fandom.

    This is glorious.

    For the art enjoyers yes.
    For the people who make this sort of stuff for a living not so much, lots of them crashed out pretty hard.

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  • post #145721
    100 136 6 Q
    post #145512
    312 523 4 E
    post #78484
    41 55 3 E
    post #145403
    170 282 1 E

    all proper cuntboys require a steady supply of lubricant to function well.
    refilling yours while they recharge saves time and ensures they awaken feeling refreshed!

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  • post #145931
    180 327 5 E
    post #145931
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    post #145835
    71 130 3 E

    badrang_ownz said:
    A human male with a knot O_O very interesting... i love it

    Glad I am not alone out there in liking this. Nothing seems to hit the same as a knotted penis slamming against a vagina. Good to know I should make more in this essence.

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  • post #145836
    53 86 2 E

    b00w0mp said:
    SIT ON IT *family feud ding*

    I have been trying to replicate this motion and it is somehow harder to do than one would conceive at first glance. I will keep trying to get it into future content though. Cheers.

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  • post #129929
    215 283 1 E

    But what if said wyvern was male? what's the ancient technique?

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  • post #138957
    115 197 1 E
    post #142177
    379 664 3 E
    post #145929
    33 46 14 E
    post #145919
    17 25 2 E

    The fastest thing alive, when It comes to make images of characters who don't have

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  • post #145625
    115 163 10 E

    celeste_shamrock said:
    Or just cross your eyes slightly till the 3D image forms in the center.

    You actually have to do the opposite of crossing your eyes. You need to look behind the image until the two images meet.

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  • post #145732
    96 132 1 E
    post #145084
    139 190 6 E
    45 71 3 E
    post #145809
    242 397 2 E

    her heat must be so intense, its gonna take days of fucking to relief her uwu

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  • post #145920
    236 436 1 E
    post #88937
    188 334 4 E
    post #145816
    413 701 6 E
    post #145912
    114 190 3 Q
    post #144565
    310 559 7 E
    post #145829
    311 545 2 E
    post #145836
    53 86 2 E
    post #145864
    105 159 3 E

    You've got a nice realistic style for your gens Crimson Fenrir! It looks especially good for feathers like this. Can I ask what you're using?

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  • post #145580
    300 501 1 E
    post #145577
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    post #145568
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    post #145575
    83 121 1 Q
    53 74 2 E

    sleepykitty said:
    speaking of complex gens, this is super impressive. the poses with the controllers--specifically playstation controllers--is really unique. did you need controlnet to pull this off? i also love this style of realism

    Ha, it actually did use ControlNet but maybe not in the usual way. I used Regional Prompter for the initial gen and after like a hundred iterations of that got one where the poses were alright but there were eye issues and other problems. So then I used that image in ControlNet and adjusted the settings down over dozens and dozens of more gens until it was getting mostly the poses and not the issues. And then there were still issues so I still had to edit and inpaint after that.

    There's already millions and millions (maybe billions?) of 1 character standing gens online, so I always want to do something more interesting than that, but damn it's a real pain in the ass sometimes.

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  • 10 15 2 E

    louiss1901 said:
    Why flag if it is because of 3 finges Brixen the pokemon only have 3 finger so this is not a ai bug

    I flagged it because of the random artist tag on the lower right corner. 1500 x 1500 is so big on my screen that I could lose track of the smallest mistakes.

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  • 10 15 2 E

    Why flag if it is because of 3 finges Brixen the pokemon only have 3 finger so this is not a ai bug

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  • post #145569
    76 136 10 Q
    post #145925
    79 108 3 Q

    Nice to see Mother Bear! Appreciate you doing all of these gens of characters that rarely get art here boxen! Although, it is nice when you come up with more creative ideas than just one character standing.

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  • post #145846
    224 375 1 E
    post #126003
    84 72 6 S

    Beerwolf

    Privileged

    maverick039 said:
    Bro she's posing I don't know you but you usually don't bomb the photo studio.

    You usually don't use live grenades either for photo shoots, that's why they use inert grenades for practice that you can do whatever with as they contain no explosive...

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  • post #114736
    309 588 1 E
    post #145911
    29 27 1 Q
    post #145900
    297 462 1 E
    post #125842
    281 498 3 Q
    post #126337
    223 403 4 E
    post #126003
    84 72 6 S

    beerwolf said:
    She's throwing a grenade with the pin in it still 😅

    Bro she's posing I don't know you but you usually don't bomb the photo studio.

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  • post #144600
    216 282 7 S
    post #117203
    212 365 4 E
    post #145867
    163 327 2 E
    post #125838
    114 120 3 E
    post #109978
    76 85 2 E

    Why are they so small. Robotnik could win just by holding out his arm while their t-rex limbs flail uselessly in the air.

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  • post #132982
    201 288 4 E
    post #138486
    105 163 2 E
    post #145873
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    post #145569
    76 136 10 Q
    post #144565
    310 559 7 E
    post #144774
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    post #145808
    50 82 2 E

    gridanon said:
    Nice first post Sugarcane! The dialog is a nice addition that makes this stand out more than the typical one character gens. Nice use of bold and italics for emphasis in the lines! Plus the style you used emulates the look of pony 3D models well.

    Thank you very much! I like adding a little story/context to each piece, it helps convey more than just a sight. Expect more of this style and more :)

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  • post #134751
    433 819 5 E
    post #142472
    40 45 2 Q

    Was this desc made by AI? Cuz it's never stated anywhere in Deltarune that Noelle knows how to or can drive, or that she has a job for sorts qwq

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  • post #145912
    114 190 3 Q
    post #141182
    17 42 5 S
    post #145769
    9 19 7 Q
    361 666 5 E

    Nicely done SleepyKitty! All the girls turned out well here, and I like how you made them all unique. Did you use Regional Prompter?

    Also it's great how your gens are all unique and interesting, really respect you doing more complex scenes and sequences beyond the typical one character gens.

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  • post #145816
    413 701 6 E
    post #145906
    136 209 1 E
    post #145678
    223 362 2 E
    post #145801
    137 245 1 E
    post #145901
    69 111 4 E

    rcdark71 said:
    Thank you, and thanks again for the help and support.

    Speaking of character design, I know there are ways of "inpainting" things into images through these genreators, becuase I want to save the cutie mark in this picture for future images of Red Flare as her official CM, but I'm not sure how to do so. Do you have any advice on how I can do so?

    Great to hear you ask about inpainting because that really takes gens to the next level!

    Basic gens are text to image, where the model takes your prompt and makes an image from nothing. Another option (and the second tab in Forge) is image to image, where the model takes an input image and combines it with your prompt to make a new image. Inpainting is a special kind of image to image where you select a specific part of the image to change with image to image instead of changing the whole image (there's also outpainting which is adding more around the edges of an image, but that's much rarer). Inpainting is great because it can fix minor issues, so if you get a good gen but just like one finger is wrong you can inpaint it instead of having to regen the whole thing!

    The Forge default inpainter is in the img2img tab and the Inpaint subtab. You can upload any image you want to inpaint. Also when you gen an image there are shortcut buttons below it, the one shaped like a painter's palette sends the image to inpainting automatically (you can hover over the buttons to see the descriptions).

    For inpainting technique, here's a couple of guides: https://stable-diffusion-art.com/inpainting_basics/ and https://civitai.com/articles/161/basic-inpainting-guide .

    It's basically the same as doing a regular gen, you're just only changing whatever part of the image you select to change (when you put the image in Forge's inpainting your mouse will be able to paint over what you want to change when you click, and there will be tools in the upper right corner like erase and undo and such). The important new value is Denoising, which is how much change you want: 0 is no change, and 1 the the most change. You might also need to change the prompt to just what you've selected, like if you're inpainting eyes you can take out all the parts of the prompt that don't have to do with eyes and same for inpainting cutie marks.

    Speaking of cutie marks, if you wanted to duplicate this one you could either inpaint a blank flank with all the details of your cutie mark in the prompt and as long as the denoise is high enough it should add one. Otherwise you can cut and paste it in Photoshop/GIMP/Krita or whatever, and then use low denoise inpainting to make the edit blend smoothly. That second technique is really useful when you want details that are hard to gen!

    I'm in the e6ai Discord too if you ever want to chat. Good luck with all your gens!

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  • post #145848
    52 64 1 E