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    post #2499
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    post #2499
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    post #2414
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    this version gained 5 times more upvotes than the female one; this says a lot about our society e6ai audience

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  • post #2442
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    Huh, for some reason this post isn't showing up on my profile, and it's not showing up in the modelscope or text2video tags either?

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  • post #2426
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    Hmmm, I used to not like the faux lineart kinda artifacting that ersgan sometimes does, But it definitely highlights this guy pretty well ;3

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    post #639
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    furrai said:
    It's actually two images. As far as I know, there's no way to specify multiple character trainings with AI. Each character was rendered separately, combined into one image, and run through image-to-image with a low strength to make the style match better. The text was added by hand.

    Ayo that's actually a genius idea :o

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    Wait. Is that... text that's not only discernable, not only pronounceable, not only cleanly-written, but MAKES SENSE IN CONTEXT? Wow. One in a million.

    Updated

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    post #1196
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    tkyoprko said:
    omg how did you make such an amazing puffy anus. please give me your wisdom ;-;

    I'll give you one better!

    Pos: (by hioshiru and kenket and chunie), e621, explict, (solo), anthro dog, headset, (pink hair), (blue nipples), balls, (presenting hindquarters:1.2), (presenting anus:1.2), (((gaping)) (puffy) (huge) anus:1.3), ((donut anus)), glow, (moon night), dark, (city alley dumpster), (lights), street glow, mist, fog, pinup, detailed, realistic painting, impasto impressionism, (frank frazetta), looking back, long wavy hair worn up, latex socks, latex sleeves,

    Neg: deformed, blurry, bad anatomy, disfigured, poorly drawn, mutation, mutated, ugly, (((out of focus))), depth of field, focal blur, (text), (watermark), (signature), extra body parts, feral,

    Ye18, 40-60 samples, CFG 11 512x640, enjoy ❤

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  • post #1254
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    I don't know if there shouldn't be an unusual_anatomy tag, but I directly tried to get it kinda weird by making it a seamless tile-able image

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    post #639
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    kemowolf said:
    How is this AI?!

    It's actually two images. As far as I know, there's no way to specify multiple character trainings with AI. Each character was rendered separately, combined into one image, and run through image-to-image with a low strength to make the style match better. The text was added by hand.

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  • post #1008
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    post #957
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    If you don't have dedicated graphics card, I suggest you to use Google Colab environment. You can even choose to use NovelAI (easier to use, less customizable) or Stable Diffusion (harder, but you can customize everything)

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    post #389
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    Those are some... very specific negative prompts. Good thing you added them too, because nobody needs to see that!

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  • post #787
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    gotadraw said:
    Yeah, they do haha. I don't edit any of these pictures once I generate them, I just keep them in raw form.

    if you're generating these with the Automatic1111 UI, the head is an easy fix - do inpainting on it with the "Inpaint at full resolution" box fixed, source original with maybe 8px mask blur. Drop the noise a bit, maybe to 0.5, run Euler a at maybe 30 or 40 iterations. That should clean it up; use the batch size option to select from the best alternative.

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  • post #796
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    post #787
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    kyiiel said:
    The eyes and hands need work.

    Yeah, they do haha. I don't edit any of these pictures once I generate them, I just keep them in raw form.

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    post #370
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    Is rope_bondage supposed to look like a noose? lol (I also regret looking up the e621 wiki page for a noose, the pictures were less playful than I expected. Dead dove meme... Almost literally.)

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  • post #243
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