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    post #168589
    77 101 2 E
    post #168593
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    post #168594
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    post #168598
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    post #168679
    387 614 10 E

    That's freaking amazing, well done. :D

    Only point of critique would be that the voices are too reverb-laden for the environment, they could do with a pass through an audio editor to get rid of that. Other than that, it's pretty much perfect as far as long playtime AI animations go.

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  • post #168605
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    post #168661
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    Mina, you better get used to this because everyone thinks you're cute and they want to explore your dungeon!

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  • post #168671
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    post #168679
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    post #164868
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    post #152890
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    post #168577
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    hogan said:
    This is the first female sonic I can get behind!

    It's not that often that you see female sonic :3.
    I usually like to see what male characters look like as a girl.

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  • post #168651
    120 204 2 E
    post #168679
    387 614 10 E

    gridanon said:
    Wow! The sheer scope of this is incredible! Can I ask how you made this EspaDFire?

    The video series I made wasn't the most difficult task; all the work was done in Wan 2.2. The more difficult part was creating a more or less decent voiceover because I'm Russian, not an English speaker. Because of this, I had difficulties with the voiceover. I had to do all the voiceovers through an audio neural network by ear and sort out all the details in the video editing. Luckily, Huskyking himself helped me; he watched the videos and assessed the quality of the voiceovers.

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  • post #168668
    14 30 3 E
    post #168679
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    post #168631
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    Nicely done Lunaryth! The style and details here look good. Plus the dialog is a great addition, it works well for giving characters more personality!

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  • post #168460
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    post #168622
    248 294 13 E

    Interesting that the World of Midria has been going on long enough to get remade images like this. It really shows off how far the technology has come (and also shows how even back in the original you had a lot of talent for image composition and handling many characters in a scene!). It's thoroughly impressive how creative you've been with so many different species and making them all feel like they fit into the setting. Really incredible work TerraRaptor!

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  • post #168661
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    post #168617
    19 27 3 Q

    Very nice DizzyFoxx! The cow girl looks great, really nice job with her. But it's also incredibly impressive you got the motorcycle to turn out so well! How the hell did you get it so detailed without the AI messing it all up?

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  • post #166996
    111 164 1 E

    Romantic af. ❤️

    Especially since they've probably been at it for 45 minutes since that's how long it probably takes for Big Mac to actually go floppy.

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  • post #168651
    120 204 2 E

    This is cool burioth! Great contrast between the characters here. And the style looks great too. Nice to see you do multi-character scenes like this!

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  • post #168632
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    post #164684
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    post #168648
    112 166 2 E

    Nice job here Powerhead! And respect for giving credit to DRLa, he makes the best feral cat LORAs. It's neat that you got the expressions to turn out well here, plus it's impressive the text on the sign looks so good too!

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  • post #168677
    103 127 3 E

    Ha! This is really fun Soloko. Great concept and excellent execution. Impressed you got a scene with so many characters to turn out so well! Plus your write up was a fun inclusion too. Nice work!

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  • post #168669
    38 35 5 S

    Seconding the nice first upload comment! Neat to see you went for something more complex with multiple characters and such a detailed background. That makes it stand out from the usual one character gens. Well done!

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  • post #168671
    47 69 6 E

    Lovely! Great job with this feralbreeder. It's fun to see different versions of characters, and you're doing excellent with these feral versions of Disney characters. It's impressive you can make them still recognizable as the character even with a completely different species and body type. Hope we get to see more of these from you!

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  • post #168622
    248 294 13 E

    xxxmistercoolxxx said:
    Even the spectators are impressed by her size.

    Some are impressed but I think the kobold's inner thoughts are more like "why does everyone have to be so damn tall."

    unimportantone said:
    So the guy is supposed to pound her while standing on top of that thin pillar? It seems like a single moment of not paying attention would send him to a hospital...

    Hopefully, if they like you, someone'll catch you if they see you're starting to teeter up there! xD
    There was some hyperbole in the caption - I imagine it's usually casual afterhours fun most of the time and they aren't going that intense with it. Just the occasional person that tries to impress.

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  • post #168659
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    post #168673
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    post #168669
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    post #168666
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    Nice uhyeahalright! Dimwitdog's style always looks great, plus the perspective and expression here turned out really well too. Well done!

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  • post #168661
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    post #168595
    15 18 1 E

    This turned out great sergalbutt! It's always neat to see different versions of characters, and it's impressive you got all the robotic traits to turn out so well here while still keeping the design recognizably furfrou. Nice work!

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    zabern said:
    I have to straddle the line for ferals, so I end of with a "Realistic CG look" that should be within the rules. I have versions of this that is basically photo-real, but I can't upload them here.

    Yeah i get that but damn it's so impressive how good ai has gotten as of late.
    It just blows my mind every time

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  • post #168622
    248 294 13 E

    unimportantone said:
    So the guy is supposed to pound her while standing on top of that thin pillar? It seems like a single moment of not paying attention would send him to a hospital...

    Very detailed image though!

    I think this is why she wants to make a wager on it (right corner) if he manages or not :P

    Updated

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  • post #164868
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    29 1 3 E

    n_n said:
    Uncanny but still good

    I have to straddle the line for ferals, so I end of with a "Realistic CG look" that should be within the rules. I have versions of this that is basically photo-real, but I can't upload them here.

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  • post #168661
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    post #168662
    35 36 5 S

    Wow the smaller snout size makes you look like a kobold instead XD
    Both styles work really well

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  • post #168656
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    post #168662
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    post #168650
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    post #168643
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    Dashing fella, And not afraid to show of his fine taste in both wine and undergarments

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  • post #168641
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    post #168639
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    post #139928
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    post #168640
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    post #168622
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    post #168641
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    post #168597
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    uni said:
    Bird butt!

    Also, the style on your gens is AMAZING, I just checked your other works and they're all beautiful looking

    Thanks. I appreciate it. Definitely plan on making more in the future.

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  • post #168622
    248 294 13 E
    post #168622
    248 294 13 E

    So the guy is supposed to pound her while standing on top of that thin pillar? It seems like a single moment of not paying attention would send him to a hospital...

    Very detailed image though!

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  • post #155083
    412 700 10 E

    Is there a tag that describes the way she's holding his knot root? Because that is super hot! Combine that with the light choking and, damn, this is some top tier prey dominance.

    *EDIT* after doing some… research, I've discovered that the tag I was looking for is knot_root_grab.

    Updated

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  • post #167263
    92 134 4 E

    fangdon said:
    He needs to take that knot~ to show that knot does fit him~.

    Yeah, just like Cinderella and her slipper. If the knot fits then it's his. If not then we'll have to try it on everyone in the kingdom.

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  • post #154920
    102 142 2 E
    post #168525
    33 46 1 E

    The first pic of him on this site, niiice. I love seeing obscure characters added here

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  • post #168622
    248 294 13 E
    post #150004
    42 68 1 E

    You could print this on citadel propaganda posters and you'll have a whole load of new recruits signing up

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