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    post #163236
    322 502 11 E
    post #163279
    51 54 5 Q

    Fascinating... but it raises serious questions. Such as, if it works with 1 pair of boobs, could it work with more??

    For purely scientific reasons, I think we should divert large amounts of tax dollars to this noble endeavor.

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  • post #156577
    71 135 2 E
    post #163281
    132 180 3 Q

    She's goergous. I think I already wrote it somewhere but I'd love to see Nubless from Httyd made by you.

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  • post #151642
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    post #151641
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    post #163279
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    post #163279
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    post #161870
    160 238 3 E

    zheneric said:
    The fur colours mix surprisingly well in this style.
    Your model does materials so well! Fur looks fluffy, pussy looks soft and wet, eyes are smooth and glossy, and spikes look really damn hard

    Thank you! I've recently started adjusting colors in krita using color/soft light blending here and there to make stuff fit better, I had no idea they were so useful 😂

    bedtimes said:
    A director named balloon making the fluffiest gens on this website

    lmao thank you 😂! I ought to do some other materials/textures soon, so busy though 😭

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  • post #163189
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    post #162969
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    post #163026
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    post #163117
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    post #163148
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    post #163168
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    post #163236
    322 502 11 E

    espadfire said:
    The only thing missing is video smoothness (frames per second). Otherwise, everything is good, good animation.

    You have to select "original", or one of the two "fit" choices in the video options above. The default sample mode always cuts the framerate.

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  • post #163241
    220 348 4 E

    oh my dawg, this video is amazing
    long too, because It's been a while and I'm still looking <3

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  • post #162697
    30 57 1 E
    post #162986
    95 168 4 E

    stableyiffusion said:
    It's possible to make them longer, but in multiple passes. It's a lot more work becauase you have to manually edit multiple passes together and keep the motion and appearance consistent through inpainting or by hand.

    I've made some, but my video editing skills are still amateurish. None are yet to make it past the mod team here.

    You could try doing a bunch of gens based on the same animation with variences of speed and movements and 'link' them via a simple video edit program with cross fade transitions for example. Something to dabble with :D

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  • post #163236
    322 502 11 E
    post #163261
    26 31 1 S
    post #161923
    103 158 4 E
    post #163245
    104 132 1 E

    I'm not in her domain. I did not have admin credentials. I'm still in my default workgroup.

    admin
    Letmeinplz<3

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  • post #163219
    196 296 3 E
    post #163217
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    post #163072
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    post #163089
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    post #163239
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    post #163236
    322 502 11 E

    11211te said:
    Thank you~ I've doubled the frame rate to 32, I think it's good enough for the animation.

    well, I use 64 frames for my animations, and the picture is very smooth. If you want to raise the frame rate, you'll need to speed up the video.

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  • post #163234
    66 80 1 Q
    post #163236
    322 502 11 E
    post #163236
    322 502 11 E

    espadfire said:
    The only thing missing is video smoothness (frames per second). Otherwise, everything is good, good animation.

    Thank you~ I've doubled the frame rate to 32, I think it's good enough for the animation.

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  • post #163236
    322 502 11 E

    The only thing missing is video smoothness (frames per second). Otherwise, everything is good, good animation.

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  • post #163236
    322 502 11 E
    post #163241
    220 348 4 E
    post #163241
    220 348 4 E
    post #163143
    125 197 4 E
    post #163230
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    post #163225
    210 317 2 E
    post #163217
    368 613 4 E
    post #163217
    368 613 4 E

    cool animation, cool, the most important thing is to fill it with cream at the end

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  • post #163148
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    post #17204
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    post #152873
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    post #162144
    166 203 4 E

    ocillet said:
    Thanks!

    Ah, you know your WoW mechanics. Could be she's not, or could be she can't. I'll leave that interpretation up to the viewer.

    Thanks. Not too sure. It takes hundreds of gens and a bunch of editing to get the right ones for these longplay animations, so I try not to stay on them too long for sake of sanity. I'm working on other projects, but will dabble with this one now and then, so it will be a little bit, but not ages.

    Ah got it

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  • post #163198
    38 43 2 S
    post #163198
    38 43 2 S

    These silhouette generations look really nice! Artsy, I like them.

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  • post #163185
    94 109 2 S
    post #163167
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    post #163185
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    post #163119
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    post #159351
    117 107 1 S

    Haha, something similar happened to me once! I fell off my bike because a butterfly landed on my nose! 😆 Insects are my fear

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  • post #163079
    17 11 5 S

    “Bread of the day: crispy on the outside, Dark-type on the inside. May bite.”

    Honestly, even in France we weren’t ready for bread that stares back at you with red eyes before being sliced 😅

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  • post #160185
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    post #162825
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    post #162604
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    post #163058
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    post #162935
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    post #163061
    236 378 12 E

    Love the contrast between the white and brown deer's reactions

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  • post #163066
    110 216 3 E

    jons said:
    "They all resist arrest, but never enough to escape."

    They resist enough to get "punished" and given longer sentences under his watch

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  • post #163105
    81 121 2 E
    post #163174
    5 32 2 E

    Korb

    Member

    Incredible work! The detail on those logs is very very good~

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  • 19 25 2 E
    post #162922
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    post #163174
    5 32 2 E
    20 15 2 Q
    19 25 2 E

    This is cute but I'm not sure if this will stay here any longer (due to her appearance)

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