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    post #163253
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    post #163299
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    taven said:
    Seems like all the girls like to spread their legs for this boy. I don't blame 'em at all though!

    well, he is an endangered species, after all! they probably just want to help him out ♥

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  • post #163088
    65 78 2 E

    khamal said:
    Only thing that would make this better is if her voice had a bit of growl to it.

    I tried. But unfortunately grok can't change voice.

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  • post #163335
    46 58 1 Q

    Looks more like the Sea Duck interior...

    She looks mad, but that tail wag...

    So many questions - and my imagination fills in those blanks now, hehe.

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  • post #153398
    123 220 2 E

    Doch

    Member

    I like your style. Thick, chubby, bouncy bodies but I see a common feature of all the animations. I wonder if you've tried to introduce more noise in the movement. In this particular animation the girls head is moving as fast as the windblown flowers. I understand a limitation in the animation process, but at a certain point all your jiggling can sync up to any happy hardcore song and it can be quite nauseating.

    Can you try to slow the movement down, more sensually and delicate? Rapid thrusts have their place but a nice gradual buildup is good too.

    Its like when a new object is introduced it has to hurry and catch up to the already fast paced movement, that now it has become chaotic and doesnt know what to do now that its in frame. I.e the aggressive pussy grabber in https://e6ai.net/posts/143321.

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  • post #163315
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    n n

    Member

    The 4 ears always gets me thinking of avali but damn this is cute and works well

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    post #163117
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    Some amazing detail, wow! Too bad it’s anonymous. Hoping there is more where this came from!

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  • post #162943
    164 234 2 E
    post #60978
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    post #163088
    65 78 2 E

    Only thing that would make this better is if her voice had a bit of growl to it.

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  • post #163285
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    post #163321
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    post #163236
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    post #163225
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    Her heat was extra stubborn this season, and had to be taken care of for hours

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    post #163180
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    post #163170
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    Holy shit! A sex position I've never seen before!? I didn't think it was possible

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  • post #163241
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    post #163079
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    Forged in darkness from wheat harvested from Hell's half-acre.

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    n n

    Member

    Always fun playing this game with the "joystick"

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  • post #163279
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    post #163272
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    n n

    Member

    Nice first post, And hope we get to see more of your cute puppy

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  • post #163269
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    n n

    Member

    Lucky dragon XD. Really cute and adorable

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  • post #163237
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    post #163236
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    post #163279
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    Fascinating... but it raises serious questions. Such as, if it works with 1 pair of boobs, could it work with more??

    For purely scientific reasons, I think we should divert large amounts of tax dollars to this noble endeavor.

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  • post #156577
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    post #163281
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    She's goergous. I think I already wrote it somewhere but I'd love to see Nubless from Httyd made by you.

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    post #161870
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    zheneric said:
    The fur colours mix surprisingly well in this style.
    Your model does materials so well! Fur looks fluffy, pussy looks soft and wet, eyes are smooth and glossy, and spikes look really damn hard

    Thank you! I've recently started adjusting colors in krita using color/soft light blending here and there to make stuff fit better, I had no idea they were so useful 😂

    bedtimes said:
    A director named balloon making the fluffiest gens on this website

    lmao thank you 😂! I ought to do some other materials/textures soon, so busy though 😭

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  • post #163189
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    post #163236
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    espadfire said:
    The only thing missing is video smoothness (frames per second). Otherwise, everything is good, good animation.

    You have to select "original", or one of the two "fit" choices in the video options above. The default sample mode always cuts the framerate.

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  • post #163241
    213 337 4 E

    oh my dawg, this video is amazing
    long too, because It's been a while and I'm still looking <3

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  • post #162697
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    post #162986
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    stableyiffusion said:
    It's possible to make them longer, but in multiple passes. It's a lot more work becauase you have to manually edit multiple passes together and keep the motion and appearance consistent through inpainting or by hand.

    I've made some, but my video editing skills are still amateurish. None are yet to make it past the mod team here.

    You could try doing a bunch of gens based on the same animation with variences of speed and movements and 'link' them via a simple video edit program with cross fade transitions for example. Something to dabble with :D

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  • post #163236
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    post #163261
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    post #163245
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    I'm not in her domain. I did not have admin credentials. I'm still in my default workgroup.

    admin
    Letmeinplz<3

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