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    post #163292
    132 254 2 E
    post #163287
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    post #163285
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    n n

    Member

    Always fun playing this game with the "joystick"

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  • post #163279
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    post #163272
    32 21 1 S

    n n

    Member

    Nice first post, And hope we get to see more of your cute puppy

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  • post #163269
    114 131 1 E

    n n

    Member

    Lucky dragon XD. Really cute and adorable

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  • post #163237
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    post #163236
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    post #163279
    51 54 5 Q

    Fascinating... but it raises serious questions. Such as, if it works with 1 pair of boobs, could it work with more??

    For purely scientific reasons, I think we should divert large amounts of tax dollars to this noble endeavor.

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  • post #156577
    70 135 2 E
    post #163281
    132 180 3 Q

    She's goergous. I think I already wrote it somewhere but I'd love to see Nubless from Httyd made by you.

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    post #163279
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    post #163279
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    post #161870
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    zheneric said:
    The fur colours mix surprisingly well in this style.
    Your model does materials so well! Fur looks fluffy, pussy looks soft and wet, eyes are smooth and glossy, and spikes look really damn hard

    Thank you! I've recently started adjusting colors in krita using color/soft light blending here and there to make stuff fit better, I had no idea they were so useful 😂

    bedtimes said:
    A director named balloon making the fluffiest gens on this website

    lmao thank you 😂! I ought to do some other materials/textures soon, so busy though 😭

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  • post #163189
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    post #162969
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    post #163117
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    post #163148
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    post #163236
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    espadfire said:
    The only thing missing is video smoothness (frames per second). Otherwise, everything is good, good animation.

    You have to select "original", or one of the two "fit" choices in the video options above. The default sample mode always cuts the framerate.

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  • post #163241
    213 334 4 E

    oh my dawg, this video is amazing
    long too, because It's been a while and I'm still looking <3

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  • post #162697
    29 57 1 E
    post #162986
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    stableyiffusion said:
    It's possible to make them longer, but in multiple passes. It's a lot more work becauase you have to manually edit multiple passes together and keep the motion and appearance consistent through inpainting or by hand.

    I've made some, but my video editing skills are still amateurish. None are yet to make it past the mod team here.

    You could try doing a bunch of gens based on the same animation with variences of speed and movements and 'link' them via a simple video edit program with cross fade transitions for example. Something to dabble with :D

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  • post #163236
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    post #163261
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    post #161923
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    post #163245
    103 131 1 E

    I'm not in her domain. I did not have admin credentials. I'm still in my default workgroup.

    admin
    Letmeinplz<3

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  • post #163219
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    post #163239
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    post #163236
    317 493 11 E

    11211te said:
    Thank you~ I've doubled the frame rate to 32, I think it's good enough for the animation.

    well, I use 64 frames for my animations, and the picture is very smooth. If you want to raise the frame rate, you'll need to speed up the video.

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  • post #163234
    64 77 1 Q
    post #163236
    317 493 11 E
    post #163236
    317 493 11 E

    espadfire said:
    The only thing missing is video smoothness (frames per second). Otherwise, everything is good, good animation.

    Thank you~ I've doubled the frame rate to 32, I think it's good enough for the animation.

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  • post #163236
    317 493 11 E

    The only thing missing is video smoothness (frames per second). Otherwise, everything is good, good animation.

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  • post #163236
    317 493 11 E
    post #163241
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    post #163241
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    post #163143
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    post #163230
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    post #163217
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    post #163217
    354 587 4 E

    cool animation, cool, the most important thing is to fill it with cream at the end

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  • post #163148
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    post #17204
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    post #152873
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    post #162144
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    ocillet said:
    Thanks!

    Ah, you know your WoW mechanics. Could be she's not, or could be she can't. I'll leave that interpretation up to the viewer.

    Thanks. Not too sure. It takes hundreds of gens and a bunch of editing to get the right ones for these longplay animations, so I try not to stay on them too long for sake of sanity. I'm working on other projects, but will dabble with this one now and then, so it will be a little bit, but not ages.

    Ah got it

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  • post #163198
    38 42 2 S
    post #163198
    38 42 2 S

    These silhouette generations look really nice! Artsy, I like them.

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  • post #163185
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    post #163167
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    post #163185
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    post #163119
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    post #159351
    117 106 1 S

    Haha, something similar happened to me once! I fell off my bike because a butterfly landed on my nose! 😆 Insects are my fear

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  • post #163079
    15 10 5 S

    “Bread of the day: crispy on the outside, Dark-type on the inside. May bite.”

    Honestly, even in France we weren’t ready for bread that stares back at you with red eyes before being sliced 😅

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    post #163058
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    post #163061
    233 375 12 E

    Love the contrast between the white and brown deer's reactions

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  • post #163066
    111 211 3 E

    jons said:
    "They all resist arrest, but never enough to escape."

    They resist enough to get "punished" and given longer sentences under his watch

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