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    post #169949
    64 117 1 E

    You definitely do a very nice Ankha Loren, great job with her in all of these scenes!

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  • post #169963
    46 51 12 Q
    post #169901
    183 271 1 E
    post #169963
    46 51 12 Q
    post #163739
    246 362 2 E
    post #169017
    122 147 3 S

    Decades of furries trying to draw the hottest fox ever, have basically lead to this platonic ideal. She is the essence of what a vixen gf could ever possibly be

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  • post #169018
    303 505 3 E
    post #112571
    62 61 2 S

    There's a surprising lack of king content on the site i just noticed. This one is great tho and he looks really adorable :)

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  • post #169963
    46 51 12 Q
    post #169921
    39 30 13 S
    post #115128
    43 45 2 Q
    post #169921
    39 30 13 S

    ocillet said:
    Damn, that's interesting. I haven't played around with the larger public models since the early Kling days (and nowadays I just gen everything locally to not deal with NSFW filters), but that's pretty amazing you can just feed Gemini information and references to build a LORA of sorts and retain a character for different scenes.

    What's really exciting about it is that it isn't just a visual LoRA, in this case -- it's a comprehensive understanding of the character on-model as a whole, beyond the visual. In Kafeel's case, now that it has it locked in for his speech patterns as an English-Second-Language Sudanese character, if I ask it to animate something and give the prompt instruction "say "Hellos! The day is good, yes?" in Kafeel's voice" it knows and understands without further prompting that that voice should carry a thick Sudanese accent and should improperly use too many plural forms. Because it has learned the character through and through, including backstory and ingested dialogue samples.

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  • post #168957
    65 106 1 E
    post #169852
    88 144 2 E
    post #169921
    39 30 13 S

    sealofharps said:
    Daame that looks really real 💀 ❤️

    Nice

    Thank you! Photorealism isn't my favorite style to pursue, but sometimes it hits what I want to do just right! :)

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  • post #35089
    96 138 2 E
    post #169963
    46 51 12 Q
    post #169945
    355 569 5 E
    post #169952
    246 378 3 E

    solbr said:
    Don't fall for it! They're fuelled by Darkness and Lust!

    Sounds like a fun ride to me :D

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  • post #169961
    61 70 1 E
    post #169958
    216 316 1 E
    post #168954
    33 31 3 S
    post #169923
    19 8 9 E
    post #167720
    245 414 7 E

    tempting said:
    The base gen started with just the guy and lion bumping uglies, everyone else was inpainted in. When it comes to groups, it's exponentially easier to place the pieces yourself instead of hoping regional prompt reads your mind (which for me is almost never).

    So you used Photoshop to stitch them together in post-production? Your work is so perfect, I can't see any trace of stitching at all.

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  • post #169952
    246 378 3 E
    post #169956
    55 42 1 S

    ❤️ Lovely calm moment in the summer grass. This is what i should be doing rn

    Updated

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  • post #169952
    246 378 3 E
    post #169923
    19 8 9 E

    Just... why are you doing this? It's terrible.

    Updated by mlem


    User received a record for the contents of this message.
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  • post #169932
    94 157 1 E
    post #169511
    21 22 6 E
    post #169851
    99 115 7 E

    Very cool project, Nilmi, thank you for sharing with the rest of us!

    I've loved hunting for the lil easter eggs too, that was a really fun idea! The one on the second page is giving me trouble though 👀 Time to lock in.

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  • post #168679
    420 686 10 E
    post #169863
    86 120 2 E
    post #156643
    129 210 2 E
    post #119465
    95 131 2 Q
    post #169937
    297 484 2 E
    post #169921
    39 30 13 S

    bahufaru said:
    As I work with Google Gemini, I have reached a point where I can feed it multiple reference images and detailed descriptions, have it ingest them all and produce a pretty good model, and then send that to the animation pipeline, including dialogue lines and directions for voice types and accents.

    The prompting for this wasn't particularly difficult, and it's in natural language, basically just "Animate Kafeel Scirocco chopping vegetables in a school cafeteria kitchen, in a photorealistic style similar to student video productions. Have him regard the viewer and say, in his Sudanese accent, "My name is Kafeel Scirocco. It is my jobs to nourishes the hungries.""

    The real work is in the significant amount of reference images and concept text, character explaining, etc, that went into reaching a point where Gemini fully understood the on-model design of the character and could fully understand what "Kafeel Scirocco" means, conceptually and visually.

    The nice thing is that once that work is done, my instance of Gemini reliably produces media of the character, because it understands what the character is and what he should look and sound like.

    It's very impressive :D and thank you for explaining ❤️

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  • post #169921
    39 30 13 S
    post #168413
    67 84 2 E
    post #168919
    127 190 4 E

    corsetlover said:
    Would love to see more of the laughing cow from you! Shes a great character and i have a soft spot for bovines. :)

    Thanks and i do have a few more pieces with her to post so dw, if you have a suggestion on gens with her feel free to say

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  • post #169130
    114 159 1 Q

    I’m shocked nobody has commented yet! I love everything about this piece. The angle is great as well as her pose and expression. Great job!

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  • post #167110
    64 87 1 S
    post #166780
    157 219 3 Q
    post #145207
    48 77 1 Q
    post #166302
    96 131 1 Q
    post #166185
    64 83 1 S
    post #165886
    155 189 1 Q
    post #168919
    127 190 4 E

    chamir136 said:
    Thanks a lot, glad you like it !

    Would love to see more of the laughing cow from you! Shes a great character and i have a soft spot for bovines. :)

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  • post #168793
    46 78 2 Q
    post #168933
    50 91 1 Q
    post #169921
    39 30 13 S

    bahufaru said:
    As I work with Google Gemini, I have reached a point where I can feed it multiple reference images and detailed descriptions, have it ingest them all and produce a pretty good model, and then send that to the animation pipeline, including dialogue lines and directions for voice types and accents.

    The nice thing is that once that work is done, my instance of Gemini reliably produces media of the character, because it understands what the character is and what he should look and sound like.

    Damn, that's interesting. I haven't played around with the larger public models since the early Kling days (and nowadays I just gen everything locally to not deal with NSFW filters), but that's pretty amazing you can just feed Gemini information and references to build a LORA of sorts and retain a character for different scenes.

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  • post #169921
    39 30 13 S
    post #169933
    83 127 1 E
    post #169921
    39 30 13 S

    n_n said:
    God damn that's some impressive interactions 😮
    HOW did you manage this??? it's quality is something i would only expect out of a movie

    As I work with Google Gemini, I have reached a point where I can feed it multiple reference images and detailed descriptions, have it ingest them all and produce a pretty good model, and then send that to the animation pipeline, including dialogue lines and directions for voice types and accents.

    The prompting for this wasn't particularly difficult, and it's in natural language, basically just "Animate Kafeel Scirocco chopping vegetables in a school cafeteria kitchen, in a photorealistic style similar to student video productions. Have him regard the viewer and say, in his Sudanese accent, "My name is Kafeel Scirocco. It is my jobs to nourishes the hungries.""

    The real work is in the significant amount of reference images and concept text, character explaining, etc, that went into reaching a point where Gemini fully understood the on-model design of the character and could fully understand what "Kafeel Scirocco" means, conceptually and visually.

    The nice thing is that once that work is done, my instance of Gemini reliably produces media of the character, because it understands what the character is and what he should look and sound like.

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  • post #169476
    111 174 3 E

    Once in a great while you find a really attractive monkey girl like this. No surprise to me that it's one of Saggy's creations.

    Perfect breasts, great figure, matching hair highlights to nail polish and matching jewelry...
    But that bright, smiling face has to be her best feature. This girl looks like fun.

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  • post #169911
    148 266 4 E
    post #169773
    191 215 10 E

    I'm not attracted to nagas, but this just kills. I am so entertained by the line, the description and this discourse. Thanks Terra and participants, you made me laugh. You made my night.

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  • post #169921
    39 30 13 S
    post #169911
    148 266 4 E
    post #169921
    39 30 13 S

    God damn that's some impressive interactions 😮
    HOW did you manage this??? it's quality is something i would only expect out of a movie

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  • post #169888
    65 86 2 E
    post #156053
    409 692 10 E

    smallzballz said:
    Love this! Did you gen the story as well? What did you use?

    I write all of my stories completely by hand without any assistance from generative AI. Thank you for asking!

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  • post #169913
    104 178 2 E
    post #167720
    245 414 7 E

    lionxld said:
    How did you generate so many characters[...]?

    The base gen started with just the guy and lion bumping uglies, everyone else was inpainted in. When it comes to groups, it's exponentially easier to place the pieces yourself instead of hoping regional prompt reads your mind (which for me is almost never).

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  • post #169892
    62 109 3 E
    post #155106
    141 199 1 E
    post #152560
    310 486 7 E
    post #138972
    106 151 2 E
    post #138971
    159 218 1 Q

    Super serene gen with such a lovely fox. The kind of water you have here that almost looks like a jelly layer is working amazingly well to separate the levels

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  • post #169920
    155 232 1 E
    72 69 1 E
    post #169908
    260 440 3 E

    Magnificent~ her cookie being a bit more detailed and the way it peeks through her fur is so nice

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  • post #169844
    90 134 1 E
    post #169852
    88 144 2 E
    post #169767
    204 321 13 E

    Skeleton slimes? Yes please. Though I feel like we're gonna have to be a bit forgiving on the anatomy on these because skeletons are very difficult for AI currently

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