directed by fluffscaler
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Description

Instead of using ultimateSDupscaler I instead tried to just do a 1.5hires -> 2x regular upscale, then inpaint over the character for detailing. At super high resolutions this becomes a bit of a pain as you struggle to fit enough context for the AI, coupled with 1024SDXL base resolution there is probably a sweetspot somewhere for high resolutions.

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