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    post #168954
    33 31 3 S
    post #169923
    19 8 9 E
    post #167720
    242 410 7 E

    tempting said:
    The base gen started with just the guy and lion bumping uglies, everyone else was inpainted in. When it comes to groups, it's exponentially easier to place the pieces yourself instead of hoping regional prompt reads your mind (which for me is almost never).

    So you used Photoshop to stitch them together in post-production? Your work is so perfect, I can't see any trace of stitching at all.

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  • post #169952
    243 379 3 E
    post #169956
    55 42 1 S

    ❤️ Lovely calm moment in the summer grass. This is what i should be doing rn

    Updated

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  • post #169952
    243 379 3 E
    post #169923
    19 8 9 E

    Just... why are you doing this? It's terrible.

    Updated by mlem


    User received a record for the contents of this message.
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  • post #169932
    94 156 1 E
    post #169511
    21 22 6 E
    post #169851
    98 114 7 E

    Very cool project, Nilmi, thank you for sharing with the rest of us!

    I've loved hunting for the lil easter eggs too, that was a really fun idea! The one on the second page is giving me trouble though 👀 Time to lock in.

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  • post #168679
    419 683 10 E
    post #169863
    86 120 2 E
    post #156643
    129 210 2 E
    post #119465
    95 130 2 Q
    post #169937
    296 482 2 E
    post #169921
    39 30 13 S

    bahufaru said:
    As I work with Google Gemini, I have reached a point where I can feed it multiple reference images and detailed descriptions, have it ingest them all and produce a pretty good model, and then send that to the animation pipeline, including dialogue lines and directions for voice types and accents.

    The prompting for this wasn't particularly difficult, and it's in natural language, basically just "Animate Kafeel Scirocco chopping vegetables in a school cafeteria kitchen, in a photorealistic style similar to student video productions. Have him regard the viewer and say, in his Sudanese accent, "My name is Kafeel Scirocco. It is my jobs to nourishes the hungries.""

    The real work is in the significant amount of reference images and concept text, character explaining, etc, that went into reaching a point where Gemini fully understood the on-model design of the character and could fully understand what "Kafeel Scirocco" means, conceptually and visually.

    The nice thing is that once that work is done, my instance of Gemini reliably produces media of the character, because it understands what the character is and what he should look and sound like.

    It's very impressive :D and thank you for explaining ❤️

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  • post #169921
    39 30 13 S
    post #168413
    66 84 2 E
    post #168919
    127 191 4 E

    corsetlover said:
    Would love to see more of the laughing cow from you! Shes a great character and i have a soft spot for bovines. :)

    Thanks and i do have a few more pieces with her to post so dw, if you have a suggestion on gens with her feel free to say

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  • post #169130
    114 159 1 Q

    I’m shocked nobody has commented yet! I love everything about this piece. The angle is great as well as her pose and expression. Great job!

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  • post #167110
    64 87 1 S
    post #166780
    156 217 3 Q
    post #145207
    48 77 1 Q
    post #166302
    96 131 1 Q
    post #166185
    64 83 1 S
    post #165886
    155 189 1 Q
    post #168919
    127 191 4 E

    chamir136 said:
    Thanks a lot, glad you like it !

    Would love to see more of the laughing cow from you! Shes a great character and i have a soft spot for bovines. :)

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  • post #168793
    46 78 2 Q
    post #168933
    50 91 1 Q
    post #169921
    39 30 13 S

    bahufaru said:
    As I work with Google Gemini, I have reached a point where I can feed it multiple reference images and detailed descriptions, have it ingest them all and produce a pretty good model, and then send that to the animation pipeline, including dialogue lines and directions for voice types and accents.

    The nice thing is that once that work is done, my instance of Gemini reliably produces media of the character, because it understands what the character is and what he should look and sound like.

    Damn, that's interesting. I haven't played around with the larger public models since the early Kling days (and nowadays I just gen everything locally to not deal with NSFW filters), but that's pretty amazing you can just feed Gemini information and references to build a LORA of sorts and retain a character for different scenes.

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  • post #169921
    39 30 13 S
    post #169933
    82 126 1 E
    post #169921
    39 30 13 S

    n_n said:
    God damn that's some impressive interactions 😮
    HOW did you manage this??? it's quality is something i would only expect out of a movie

    As I work with Google Gemini, I have reached a point where I can feed it multiple reference images and detailed descriptions, have it ingest them all and produce a pretty good model, and then send that to the animation pipeline, including dialogue lines and directions for voice types and accents.

    The prompting for this wasn't particularly difficult, and it's in natural language, basically just "Animate Kafeel Scirocco chopping vegetables in a school cafeteria kitchen, in a photorealistic style similar to student video productions. Have him regard the viewer and say, in his Sudanese accent, "My name is Kafeel Scirocco. It is my jobs to nourishes the hungries.""

    The real work is in the significant amount of reference images and concept text, character explaining, etc, that went into reaching a point where Gemini fully understood the on-model design of the character and could fully understand what "Kafeel Scirocco" means, conceptually and visually.

    The nice thing is that once that work is done, my instance of Gemini reliably produces media of the character, because it understands what the character is and what he should look and sound like.

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  • post #169476
    110 171 3 E

    Once in a great while you find a really attractive monkey girl like this. No surprise to me that it's one of Saggy's creations.

    Perfect breasts, great figure, matching hair highlights to nail polish and matching jewelry...
    But that bright, smiling face has to be her best feature. This girl looks like fun.

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  • post #169911
    148 264 4 E
    post #169773
    189 212 10 E

    I'm not attracted to nagas, but this just kills. I am so entertained by the line, the description and this discourse. Thanks Terra and participants, you made me laugh. You made my night.

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  • post #169921
    39 30 13 S
    post #169911
    148 264 4 E
    post #169921
    39 30 13 S

    God damn that's some impressive interactions 😮
    HOW did you manage this??? it's quality is something i would only expect out of a movie

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  • post #169888
    65 86 2 E
    post #156053
    409 691 10 E

    smallzballz said:
    Love this! Did you gen the story as well? What did you use?

    I write all of my stories completely by hand without any assistance from generative AI. Thank you for asking!

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  • post #169913
    104 178 2 E
    post #167720
    242 410 7 E

    lionxld said:
    How did you generate so many characters[...]?

    The base gen started with just the guy and lion bumping uglies, everyone else was inpainted in. When it comes to groups, it's exponentially easier to place the pieces yourself instead of hoping regional prompt reads your mind (which for me is almost never).

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  • post #169892
    62 110 3 E
    post #155106
    141 200 1 E
    post #152560
    310 486 7 E
    post #138972
    106 151 2 E
    post #138971
    159 218 1 Q

    Super serene gen with such a lovely fox. The kind of water you have here that almost looks like a jelly layer is working amazingly well to separate the levels

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  • post #169920
    154 232 1 E
    72 69 1 E
    post #169908
    259 441 3 E

    Magnificent~ her cookie being a bit more detailed and the way it peeks through her fur is so nice

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  • post #169844
    90 134 1 E
    post #169852
    85 142 2 E
    post #169767
    204 320 13 E

    Skeleton slimes? Yes please. Though I feel like we're gonna have to be a bit forgiving on the anatomy on these because skeletons are very difficult for AI currently

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  • post #169908
    259 441 3 E
    post #169720
    67 89 5 Q

    denatural said:
    It's true! the tags says so!
    Poor guy, spent from too much sex.

    Even big strong dergs like to get dom'd :P

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  • post #119633
    84 140 1 Q

    This was a fun one to do that came from experimenting with different clothing on characters. The bottom here is called a "sarong" and it'd be neat to see more unique clothing like that in gens.

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  • post #169908
    259 441 3 E
    post #169831
    32 70 2 E
    post #123262
    66 81 5 S
    post #169275
    50 67 1 S
    post #164952
    49 81 1 E
    post #151870
    121 195 4 Q
    post #169899
    34 47 1 S
    post #169894
    67 70 3 S
    post #169888
    65 86 2 E
    post #169882
    253 385 2 E
    post #167120
    148 222 2 E
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    225 386 2 E
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    210 358 3 E
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    76 108 2 Q
    post #40444
    154 266 2 E
    post #169857
    122 157 3 S
    post #169851
    98 114 7 E

    This has been a Wonderful cruise with tons of excitement and an absolute boatload of amazing characters.
    i give it 3 thumbs up and a standing ovation *Applause*

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  • post #169894
    67 70 3 S