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    post #168662
    35 36 5 S
    post #168673
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    post #168679
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    post #168714
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    post #168617
    20 27 3 Q

    gridanon said:
    Very nice DizzyFoxx! The cow girl looks great, really nice job with her. But it's also incredibly impressive you got the motorcycle to turn out so well! How the hell did you get it so detailed without the AI messing it all up?

    It's all about modeling. I use multiple generators for a single image. Simple flat color image for pose and character design. I then take that image and refine it through a realism model. If that doesn't work, I'll input an actual image of the bike I want to see.

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  • post #168704
    77 134 4 E

    Very nice chamir136! You've always done wonderful Beastars gens, and it's neat to see you do ones with multiple characters like this.

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  • post #168681
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    post #168695
    13 11 3 S

    n_n said:
    I wanna go "Aaaw" the second i saw this. it's just impossible not to

    Vaporeon needs to refill at the hydration station.

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  • post #168691
    17 13 2 Q

    gridanon said:
    Ooo, this one is nice and stylish! Well done boxen. It's neat to see you experimenting with more different styles like this!

    Thank you, I was inspired by one of your previous posts here and was quite happy with how this one turned out.

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  • post #168687
    50 68 1 E
    post #168695
    13 11 3 S

    I wanna go "Aaaw" the second i saw this. it's just impossible not to

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  • post #168666
    32 55 2 E

    gridanon said:
    Nice uhyeahalright! Dimwitdog's style always looks great, plus the perspective and expression here turned out really well too. Well done!

    Thanks! I'm a big fan of their style haha

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  • post #168688
    187 284 11 Q

    *Me patiently standing behind her waiting till she is done before i make my order*

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  • post #168688
    187 284 11 Q
    post #168691
    17 13 2 Q

    Ooo, this one is nice and stylish! Well done boxen. It's neat to see you experimenting with more different styles like this!

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  • post #168688
    187 284 11 Q

    Very nice Ayo Keito! Both parts of the animation look good, and the camera movement in the 2nd half was a fun surprise. Your image gen are high quality so it looks like they animate very nicely. Do you use Wan2.2 to animate?

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  • post #163479
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    post #168656
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    post #168528
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    post #168686
    120 158 5 Q

    If you were trying to make her look like an angel, relaxing in heaven, you did a really good job!

    🤍

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  • post #168679
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    post #168686
    120 158 5 Q

    Really high quality gen here oaf40! The laurels and background details are nice touches. And your otter girls are always gorgeous too! The dialog here is a great addition as well. Nicely done!

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  • post #168589
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    post #168593
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    post #168594
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    post #168598
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    post #168679
    388 617 10 E

    That's freaking amazing, well done. :D

    Only point of critique would be that the voices are too reverb-laden for the environment, they could do with a pass through an audio editor to get rid of that. Other than that, it's pretty much perfect as far as long playtime AI animations go.

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  • post #168605
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    post #168621
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    post #168622
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    post #168639
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    post #168661
    220 334 5 E

    Mina, you better get used to this because everyone thinks you're cute and they want to explore your dungeon!

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  • post #168671
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    post #168679
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    post #168631
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    post #164868
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    post #152890
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    post #168577
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    hogan said:
    This is the first female sonic I can get behind!

    It's not that often that you see female sonic :3.
    I usually like to see what male characters look like as a girl.

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  • post #168651
    122 205 2 E
    post #168679
    388 617 10 E

    gridanon said:
    Wow! The sheer scope of this is incredible! Can I ask how you made this EspaDFire?

    The video series I made wasn't the most difficult task; all the work was done in Wan 2.2. The more difficult part was creating a more or less decent voiceover because I'm Russian, not an English speaker. Because of this, I had difficulties with the voiceover. I had to do all the voiceovers through an audio neural network by ear and sort out all the details in the video editing. Luckily, Huskyking himself helped me; he watched the videos and assessed the quality of the voiceovers.

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  • post #168668
    14 30 3 E
    post #168679
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    post #168631
    72 79 3 Q

    Nicely done Lunaryth! The style and details here look good. Plus the dialog is a great addition, it works well for giving characters more personality!

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  • post #168460
    30 45 1 E
    post #168622
    251 296 13 E

    Interesting that the World of Midria has been going on long enough to get remade images like this. It really shows off how far the technology has come (and also shows how even back in the original you had a lot of talent for image composition and handling many characters in a scene!). It's thoroughly impressive how creative you've been with so many different species and making them all feel like they fit into the setting. Really incredible work TerraRaptor!

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  • post #168661
    220 334 5 E
    post #168617
    20 27 3 Q

    Very nice DizzyFoxx! The cow girl looks great, really nice job with her. But it's also incredibly impressive you got the motorcycle to turn out so well! How the hell did you get it so detailed without the AI messing it all up?

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  • post #166996
    111 164 1 E

    Romantic af. ❤️

    Especially since they've probably been at it for 45 minutes since that's how long it probably takes for Big Mac to actually go floppy.

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  • post #168651
    122 205 2 E

    This is cool burioth! Great contrast between the characters here. And the style looks great too. Nice to see you do multi-character scenes like this!

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  • post #168632
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    post #164684
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    post #168648
    113 168 2 E

    Nice job here Powerhead! And respect for giving credit to DRLa, he makes the best feral cat LORAs. It's neat that you got the expressions to turn out well here, plus it's impressive the text on the sign looks so good too!

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  • post #168677
    104 127 3 E

    Ha! This is really fun Soloko. Great concept and excellent execution. Impressed you got a scene with so many characters to turn out so well! Plus your write up was a fun inclusion too. Nice work!

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  • post #168669
    38 35 5 S

    Seconding the nice first upload comment! Neat to see you went for something more complex with multiple characters and such a detailed background. That makes it stand out from the usual one character gens. Well done!

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  • post #168671
    47 70 6 E

    Lovely! Great job with this feralbreeder. It's fun to see different versions of characters, and you're doing excellent with these feral versions of Disney characters. It's impressive you can make them still recognizable as the character even with a completely different species and body type. Hope we get to see more of these from you!

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  • post #168622
    251 296 13 E

    xxxmistercoolxxx said:
    Even the spectators are impressed by her size.

    Some are impressed but I think the kobold's inner thoughts are more like "why does everyone have to be so damn tall."

    unimportantone said:
    So the guy is supposed to pound her while standing on top of that thin pillar? It seems like a single moment of not paying attention would send him to a hospital...

    Hopefully, if they like you, someone'll catch you if they see you're starting to teeter up there! xD
    There was some hyperbole in the caption - I imagine it's usually casual afterhours fun most of the time and they aren't going that intense with it. Just the occasional person that tries to impress.

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  • post #168659
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    post #168673
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    post #168669
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    post #168666
    32 55 2 E

    Nice uhyeahalright! Dimwitdog's style always looks great, plus the perspective and expression here turned out really well too. Well done!

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  • post #168661
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    post #168595
    15 18 1 E

    This turned out great sergalbutt! It's always neat to see different versions of characters, and it's impressive you got all the robotic traits to turn out so well here while still keeping the design recognizably furfrou. Nice work!

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  • 29 1 3 E

    zabern said:
    I have to straddle the line for ferals, so I end of with a "Realistic CG look" that should be within the rules. I have versions of this that is basically photo-real, but I can't upload them here.

    Yeah i get that but damn it's so impressive how good ai has gotten as of late.
    It just blows my mind every time

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  • post #168622
    251 296 13 E

    unimportantone said:
    So the guy is supposed to pound her while standing on top of that thin pillar? It seems like a single moment of not paying attention would send him to a hospital...

    Very detailed image though!

    I think this is why she wants to make a wager on it (right corner) if he manages or not :P

    Updated

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  • post #164868
    85 108 8 E
    29 1 3 E

    n_n said:
    Uncanny but still good

    I have to straddle the line for ferals, so I end of with a "Realistic CG look" that should be within the rules. I have versions of this that is basically photo-real, but I can't upload them here.

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  • post #168661
    220 334 5 E
    post #168662
    35 36 5 S

    Wow the smaller snout size makes you look like a kobold instead XD
    Both styles work really well

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  • post #168656
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    post #168662
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    post #168650
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    post #168643
    85 129 1 E

    Dashing fella, And not afraid to show of his fine taste in both wine and undergarments

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