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    post #169581
    125 167 4 E

    I am a huge fan of your feline gens. It's top quality after top quality and everything i like in them :D

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  • post #169200
    100 167 3 E
    post #169459
    140 165 3 Q

    Yay, electrolytic solution based oxidation warnings! Maybe, galvanic oxidation protection advisory sign next? F-ing love this show!

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  • post #169531
    79 115 2 E
    post #159243
    49 45 3 Q
    post #169578
    82 108 1 S

    Great Krystal model, She looks like a seasoned warrior with a damn good action pose :)

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  • post #169515
    51 69 2 E
    post #169574
    95 127 6 E

    Agreed. This is something i haven't seen before, so the design is impressive and original

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  • post #169577
    38 60 1 E
    post #169568
    196 346 5 E
    post #169511
    23 21 6 E

    That's awesome! It's almost exactly what I had in mind. I've tried to make this myself but never succeeded. Great job!

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  • post #169573
    154 258 5 E
    post #169473
    26 22 4 S

    It's a very original design; I'd like to know how you drew inspiration to create this OC.

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  • post #169574
    95 127 6 E

    gridanon said:
    This is cool ContentBoss! Neat to see unique and creative character designs like this.

    Thank you so much for the praise! It's nice to know someone appreciates my design efforts!

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  • 21 25 2 E
    post #118051
    29 23 1 S

    Neat to see a Tooth and Tail gen! It's an interesting furry game if anyone wants to check it out!

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  • post #117868
    72 106 2 Q
    post #117867
    66 111 1 Q
    post #169574
    95 127 6 E

    This is cool ContentBoss! Neat to see unique and creative character designs like this.

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  • post #169328
    293 452 6 E

    Damn. You know, not even Bi (no hate, just not my thing), but if my pokemon came at me like that, I'd seriously consider it just to make them happy.

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  • post #169550
    246 389 7 E
    post #169573
    154 258 5 E
    post #169573
    154 258 5 E
    post #169400
    56 59 4 E

    I wasn't

    gridanon said:
    Congratulations on getting this to turn out so well Loren! Excellent job with both her and the shedding effect.

    Also, it looks like this is the first snake shedding on e6ai, so congrats there too!

    To my surprise it's not much of Anthros shedding and snakes shedding their skin, despite that most of animals in general shed, snakes just do it more spectacular. I expected it to be kind of niches thing in art, but I am not impressed how underutilized such common aspect of reptiles are. Even on e621 there not much stuff and even less that worth to look at.

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  • post #169178
    31 27 10 S
    post #169548
    59 80 6 E
    post #169095
    197 289 3 E
    post #169564
    72 103 3 Q
    post #169572
    43 37 3 S
    post #169571
    155 220 1 E
    post #169524
    38 34 5 S
    post #169567
    133 190 1 E
    post #169548
    59 80 6 E
    post #169558
    144 222 2 E
    post #169568
    196 346 5 E
    post #169564
    72 103 3 Q
    post #169546
    39 81 1 E
    post #169548
    59 80 6 E

    Visual novels may be the most voluminous, but it seems like almost every saucy indie game with only 1 or 2 people on the dev team will only update regularly for about 6 months, then go into stasis with only trivial updates once every 2-3 months, or every 6 months, if ever.

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  • post #169560
    149 185 3 Q
    post #169560
    149 185 3 Q
    post #169565
    202 298 1 E
    post #169517
    75 94 4 Q

    gridanon said:
    Very nice character and very nice background too! How did you do the background like that? Is this two different gens edited together?

    it took a few gens to get it right but it isnt edited together, i used the website i posted in the description 😊

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  • post #163691
    171 280 1 E
    post #169550
    246 389 7 E
    post #169541
    236 416 3 E

    hypnofish said:
    Oh it's comin'. As soon as I finally win gen gacha on inpainting her teeth.

    *Tail-wagging excitement*

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  • post #169560
    149 185 3 Q
    post #163686
    65 82 1 E

    She looks blissed out of her mind AND like she just had the biggest puff of her life.
    Euphoric

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  • post #169548
    59 80 6 E

    totaw said:
    It's just some irony about visual novels always being in beta
    It's actually sad that some of those have great style but get updated once a year

    True, that's why it's always nice to have plenty of disk space to same em all on

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  • 21 25 2 E
    post #169548
    59 80 6 E

    n_n said:
    While i really enjoy the pixel art and character i have a hard time understanding her commenting.
    Maybe because english isn't my first language?
    She looks very good tho :)

    It's just some irony about visual novels always being in beta
    It's actually sad that some of those have great style but get updated once a year

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  • post #169558
    144 222 2 E
    post #169557
    61 72 2 Q
    post #169517
    75 94 4 Q

    Very nice character and very nice background too! How did you do the background like that? Is this two different gens edited together?

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  • post #169550
    246 389 7 E
    post #169548
    59 80 6 E

    While i really enjoy the pixel art and character i have a hard time understanding her commenting.
    Maybe because english isn't my first language?
    She looks very good tho :)

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  • post #169550
    246 389 7 E

    Robo-Umbreon looks amazing and the glowing "ring of power" makes more sense now XD

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  • post #169550
    246 389 7 E
    post #136973
    148 238 5 E
    post #160653
    131 202 1 E
    post #168040
    73 90 1 Q
    post #169541
    236 416 3 E
    post #169541
    236 416 3 E
    post #169525
    31 63 1 E
    post #169517
    75 94 4 Q

    n_n said:
    Great scene and cool outfit on her. Very nice :) The blushing gives a good amount of bonus adorable points

    thank you! 😊

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  • post #169506
    85 133 1 E

    That eye contact... damn... great stuff!

    But those eyes are making me think of Caine from TADC. 😅

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  • post #169399
    39 24 3 S
    post #169429
    11 5 3 S

    bahufaru said:
    Thank you!

    Generally I would recommend Google Omni for image-to-animation, but with how tight the quotas are, Hailuo is my fallback for image-to-video adaptation whenever Google chokes on a motion-heavy prompt. In this case, Google was trying to do some really neat stuff but it just kept failing for continuity, while Hailuo struggled with good fluid motion but kept the character contiguous and on-model throughout -- and failures in Hailuo are much less 'expensive' relatively than failures in Google Omni are, for quota.

    My advice is, if you're looking to do image-to-animation and don't mind paying monthly for it, give Google Omni a try first, with Hailuo as a valuable backup choice.

    That's my current problem tho XD I lack any funds because of lay-offs thx to "the annoying orange" i am however also trying my hand at making animations in other programs by myself to some minor degree.
    I really lack the starting knowhow or even about art in general. all i got is my experience with what others have made, so i am always taking in new experience from directors like you and many others on this site.

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  • post #169531
    79 115 2 E

    This kind of attractive guy is usually known to do magic tricks. If he snaps his fingers at you your clothes disappear.

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  • post #169533
    24 21 1 S
    post #169469
    338 563 4 E

    vodka64 said:
    Thanks. I just decided to finally post what's been piling up on Civitai :)

    Thank you for sharing :D

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  • 78 108 3 E
    post #169202
    41 49 5 E

    Falco? Falco from Star Fox?

    Guessing it's a reference to Macro Falco guy, who's commissioned thousands and thousands of images mostly of Falco being macro like the wolf in your pic. Coincidentally I had just posted a tribute to him at post #169006

    I like your new avatar post by the way GoldForest, that turned out great!

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  • post #169429
    11 5 3 S

    n_n said:
    Awesome animation work on the crane :D
    This turned out fantastic, even the extended arm wings move great.

    This gives me many ideas of how i could try to animate the avali wings.

    Thank you!

    Generally I would recommend Google Omni for image-to-animation, but with how tight the quotas are, Hailuo is my fallback for image-to-video adaptation whenever Google chokes on a motion-heavy prompt. In this case, Google was trying to do some really neat stuff but it just kept failing for continuity, while Hailuo struggled with good fluid motion but kept the character contiguous and on-model throughout -- and failures in Hailuo are much less 'expensive' relatively than failures in Google Omni are, for quota.

    My advice is, if you're looking to do image-to-animation and don't mind paying monthly for it, give Google Omni a try first, with Hailuo as a valuable backup choice.

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  • post #169524
    38 34 5 S

    This is really impressive foxntail! It's great to see larger projects like this turn out so well. Great job!

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  • post #169489
    94 181 2 E