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    post #164131
    95 120 1 E
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      post #164130
      103 113 5 Q
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        greenrupee said:
        any info on how you prompted this?

        Oh, well... fluffy long hair, winter in the background, a muscular, large anthro-wolf with light fur... something like that.

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      • jeronimo said:
        Oh, well... fluffy long hair, winter in the background, a muscular, large anthro-wolf with light fur... something like that.

        cannot for the life of me get those kind of badonkarooners again. i fckn love the fluffiness on them

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      • post #164129
        22 29 1 S
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          The algorithm has already processed and absorbed the stylistic elements of Mario Galaxy.

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        • post #164128
          94 115 2 E
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            In a parallel world he's just very possessive with this spot

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          • n n

            Member

            I enjoy both the sfw and nsfw on this site, So will be fun to see what you make.

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          • post #164127
            45 62 2 S
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              Nintendo tried to have its cake and eat it too. They wanted to preserve the hyperrealism of the original while also creating something of their own. It turned out really weird, as if the characters were pieced together from different puzzle pieces. The Japanese don't understand that Star Fox fans are either old geezers or kids who just watched the Mario movie. That's going to be a terrible dissonance

              Illumination, on the other hand, aimed for consistency with the Mario universe from the very beginning by adopting a homogeneous cartoon style. The characters are soft and cartoonish, yet they maintain the freshness and energy of the golden age of 2D animation. These character models can be seamlessly transferred from 3D animation to 2D with relatively little effort. They understood that the character of a talking fox in a spaceship could NOT be realistic.

              Nintendo has once again failed to communicate effectively with Americans. It will come back to bite them.

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