Topic: RE6AI [v.1.0.11] Feature-packed toolkit and mass downloader for e6AI [Official Thread]

Posted under General

Came asking Cinder for help so I could troubleshoot and edit the script to fit e6ai but actually cinder made a fork of re621 and now it works with e6ai

π–Žπ–“π–˜π–™π–†π–‘π–‘   Latest Version of re6AI

          all versions require a script manager
          [ Older versions ]

π–˜π–šπ–•π–•π–”π–—π–™β€β€β€β€ko-fi

π–†π–‡π–”π–šπ–™

re6ai is a fork of re621 which can enable features to be working here
If no one knows what re621 is
Here's the Thread: https://e621.net/forum_topics/25872
Has tons of QOL features

If you are experiencing bugs or issues, do not hesitate to create a support ticket on github

If you would like to support the project monetarily, feel free to buy devs a coffee.

π–‹π–Šπ–†π–™π–šπ–—π–Šπ–˜

Visit the project website for a full feature overview.

Reminder that i'm not the one developing, it's Cinder
But you are welcome to ask questions

π–ˆπ–π–†π–“π–Œπ–Šπ–‘π–”π–Œ

Version 1.0.11

  • Merge branch 'master' of https://github.com/re621/re621.Legacy into merge-with-upstream by @jmortiger in #20
  • [ImageScaler] Fix rescaling when clicking on the image by @Sindrake
  • [FormattingExtender] Disable the extender by @Sindrake
  • [Misc] Fix dialog UI by @Sindrake
  • [BetterSearch] Fix native search modes passthrough by @Sindrake

Full Changelog.

Updated

I was hoping this extention would add a hotkey for confirming the editing of tags under a post ("Submit") but it doesn't, which is a shame, 'cause there's only a hotkey for opening the tag menu under a post :/

technical-grid said:
I was hoping this extention would add a hotkey for confirming the editing of tags under a post ("Submit") but it doesn't, which is a shame, 'cause there's only a hotkey for opening the tag menu under a post :/

settings
hotkeys
scroll all the way down
submit form

you are welcome

I cannot seem to get my blacklist to show in the sidebar. Checking and unchecking the Blacklist tab in the settings does not seem to make a difference. Is there an obscure/tangent setting somewhere im missing that is not in the Blacklist tab?

chastitycoyote said:
I cannot seem to get my blacklist to show in the sidebar. Checking and unchecking the Blacklist tab in the settings does not seem to make a difference. Is there an obscure/tangent setting somewhere im missing that is not in the Blacklist tab?

not sure why this is happening
there was a update on re621 with blacklist stuff but it got implemented already so i'm not quite sure what's that about
i dont use blacklist but on the posts page it just doesnt show up as you stated
going in a post alone it works normally and shows up to the sidebar
i recommend going to https://github.com/re621/re6ai/issues to ticket an issue, Cinder would prob take care of that in time

cinder said:
Yeah, I fixed it.
e6ai was behind e621 in releases for a while, so I forgot that there were breaking changes here.

omg the cinder is real hihi

Heres an interesting twist, and it has nothing to do with the script really, but how I configured it that sometimes breaks it.

Here on 6AI its not mandatory to have a director tag. even if anon/unknown as the director that fills that tag.

Anyway, like on e621 with the father script, i like to keep the download simple,

%artist%/%artist%-%postid%

I get the artist as a folder, then the artist name and post ID for the file inside the folder - if i save/download another piece from the artist it just uses that folder and adds to it.

Using the same setting:

%artist%/%artist%-%postid%

Works with the director tag the same as the artist tag on 6AI, unless there is none, then I just get a perpetual spinner on the page download button.

Most of the time this is not an issue, but it sometimes crops up.

In the end, its IMHO not the script but that 6AI does not require the director tag to be filled with something at least, either unknown or anon that makes my KISS (keep it simple, stupid) file management not work.

New update has come out
Click on the Latest version on the first post to get your script updated and it should be all working now

There's an error in the code where it only shows page 1 of anything you look up despite there being multiple pages that should pop up
why has nobody brought this to attention let alone fix the code?

it's already been fixed on e621 can we get it fixed on e6ai too.

Angry Puppy

Former Staff

choombah said:
There's an error in the code where it only shows page 1 of anything you look up despite there being multiple pages that should pop up
why has nobody brought this to attention let alone fix the code?

it's already been fixed on e621 can we get it fixed on e6ai too.

I haven't noticed anything of this sort but I'll take a look at the code just to be sure.

angry_puppy said:
I haven't noticed anything of this sort but I'll take a look at the code just to be sure.

Can also confirm this, This issue breaks the addon for me as well, and have to toggle it off to even be able to view further pages.
Btw, are you the dev of this addon? I though Cinder was the owner/dev of it

technical-grid said:
Btw, are you the dev of this addon? I though Cinder was the owner/dev of it

you are correct on the second part but angry puppy is self told to be a dev so any help to be landed is still help
would be great if AP would manage the re6ai while cinder takes care of re621

Angry Puppy

Former Staff

technical-grid said:
Can also confirm this, This issue breaks the addon for me as well, and have to toggle it off to even be able to view further pages.
Btw, are you the dev of this addon? I though Cinder was the owner/dev of it

No, not a dev in regards to this matter. However, I do dapple in source coding and have been looking into this. We will implement a patch as soon as cinder becomes available.

flowersylveon said:
you are correct on the second part but angry puppy is self told to be a dev so any help to be landed is still help
would be great if AP would manage the re6ai while cinder takes care of re621

That's a good thought. If given approval, I'd be happy to help in this regards.

chastitycoyote said:
Site update broke the downloads button for it it appears.

Donwload button seems to work fine for me, but the page count is still proken when viewing the posts

Another weird quirk, selecting subscribe in the sidebar selects all the visible tags. Open the settings page and looking at your tag list shows an empty tag with an X to clear.

Sidebar weirdness fixed with last update, yay!

Have 3 active issues still however.

1: The thumbnails in the notification section now show them as broken imagelinks. Can still navigate them but they do not show up.
(Just noticed so i edit):
Hover zoom over the missing image will not load it - if I do a save of the not loading hover image it saves a file, but its always the dreaded "deleted" image. Interesting.

2: Adding a tag VIA the sidebar gives me in the subscription list for an example, a tag labeled as "loona_%28helluva_boss%29" when its tag is "loona_(helluva_boss)"
It still works fine, just a bit wierd.

3: And a problem that has affected me since the last few updates is my download preferences is set to %artist%/%artist%-%postid%
What i get however is no artist folder creation and a file in the default downloads showing up as "_artist_-xxxxx" (x is generic post ID #)

Updated

chastitycoyote said:
1: The thumbnails in the notification section now show them as broken imagelinks. Can still navigate them but they do not show up.
(Just noticed so i edit):
Hover zoom over the missing image will not load it - if I do a save of the not loading hover image it saves a file, but its always the dreaded "deleted" image. Interesting.

I made a bug report on the thumbnail issue, I urge others to do the same for other issues on the project page ( https://github.com/re621/re6ai ).

Updated

the script has stopped working at the moment
probably it will get fixed soon(probably)

anonjohn20 said:
The script stopped working. Is it still being updated?

i can confidently say that
its somewhat working, i contacted a dev to look into it and they fixed it to atleast make it workable right now so feel free to update your re6ai with 1.0.8

BREAKING NEWS
As of version 1.0.9, this has become the official thread for re6ai (yippee)

Thanks to jmortiger for hearing my annoyance of going to dms asking to take a look, the script is working(as much as it can for now) and people can start using it again!
all applauses to the funny tiger critter

flowersylveon said:
BREAKING NEWS
As of version 1.0.9, this has become the official thread for re6ai (yippee)

Thanks to jmortiger for hearing my annoyance of going to dms asking to take a look, the script is working(as much as it can for now) and people can start using it again!
all applauses to the funny tiger critter

Yay to the fixer! Glad the thumbnails for the tagged window is working again for sure. This is such a great little script for both e6's.

new update for re6ai is out for 1.0.10 which by the words of the dev jmortiger it's now more equal with re621 builds and pushing updates will be more easier

... alright, might as well make an account so I don't have to rely on other people for testing...

Hi, I'm J, aka jmortiger; I'm currently managing development on re6ai. I probably won't be as consistent in updating this thread as Sylveon, but figured I'd make my presence known. Thanks for the kind words btw <3. I'm far better able to be contacted on the e6ai Discord, & I update people about progress (with beta scripts for testing) more frequently on there (though not too much more frequently), so feel free to check in there if you want.

If the script isn't giving you guys a little red indicator when there's an update, it should; please lmk should that fail.

Next thing on the docket when I get a chance is finishing the conversion from e621's tag categories to e6ai's; it's a bit finicky, so I won't give you an estimate. I'll try to push a beta to Discord for testing beforehand to see if something broke.

Just to maintain expectations, I am primarily an e621 dev that's just helping out here when I can. You can ask me about features & how the site functions under the hood, but just be aware that I'm not e6ai staff, & I might miss some of the minor e6ai-specific tweaks to the code (though there's not too many of those).

Getting some wierdness with the pool downloads. If it has to do it in segments, say a 300 post pool, it will do the first section, download it, and do the same section again, and again... so i keep ending up with zip part 1, zip part 2... and it wont stop till i reload the page (the abort buttons do nothing). So basically all the segments are the same ones.

dfY6C

Privileged

Idk if this could really be considered a bug, maybe more of a side effect of how re6ai works, but the forum activity dot to indicate a new post in the forums doesn't seem to work on re6ai. When a page loads, you can see it for a split second as it shows the "base" e6ai page, but then it goes away when re6ai fully loads and "takes over" the interface.

Example here: https://files.catbox.moe/xl8nw8.mp4

I'm not sure if it could be made to allow the forum activity dot to "passthrough" re6ai for that specific header tab or something to that effect. I know the header tabs are customizable so idk if it would have to detect the name being "Forum" or the link itself being for the forums for that tab or what.

Updated

dfy6c said:
Idk if this could really be considered a bug, maybe more of a side effect of how re6ai works, but the forum activity dot to indicate a new post in the forums doesn't seem to work on re6ai. When a page loads, you can see it for a split second as it shows the "base" e6ai page, but then it goes away when re6ai fully loads and "takes over" the interface.

Example here: https://files.catbox.moe/xl8nw8.mp4

I'm not sure if it could be made to allow the forum activity dot to "passthrough" re6ai for that specific header tab or something to that effect. I know the header tabs are customizable so idk if it would have to detect the name being "Forum" or the link itself being for the forums for that tab or what.

i honestly thought it was just on my side, the dot still appears when going to the main page of e6ai hence how i know there is new posts, and i always check the forums every day so didn't saw much as issue
if you got a github file a ticket, if you don't i can do it myself for you

dfY6C

Privileged

flowersylveon said:
if you don't i can do it myself for you

Yeah, I don't have a Github account. If you can do that, I'd appreciate that. Thanks in advance.

Updated

dfY6C

Privileged

Also, I somehow didn't see this before, but in the re6ai settings, in the Other section in the General tab, there actually is a setting labelled "Forum Notifications" for exactly this, so it seems like there is an intended feature for this that isn't working outside of the main page (yes, it is turned on).

Updated

Might be my setup or config, but images that have the extension .webp show up in my notification/tag window as a deleted entry. Guessing the extension might not be recognised or coded in the e6ai add on so its not seeing the image, although sometimes it will show for a second and then display it as deleted. Opening it anyway of course actually brings it up.

chastitycoyote said:
Might be my setup or config, but images that have the extension .webp show up in my notification/tag window as a deleted entry. Guessing the extension might not be recognised or coded in the e6ai add on so its not seeing the image, although sometimes it will show for a second and then display it as deleted. Opening it anyway of course actually brings it up.

webp is the standard for thumbnails if i'm not mistaken, which is how its shown in the notifications as it loads as thumbnails and not the full file(unless you are using the hover)

tho can't remember if you can load full media on the notification tab

flowersylveon said:
webp is the standard for thumbnails if i'm not mistaken, which is how its shown in the notifications as it loads as thumbnails and not the full file(unless you are using the hover)

tho can't remember if you can load full media on the notification tab

do have the checkbox set for loading large thumbnails, as well as a generous size set on thumbnail height to I think, 40. Probably the way i have it set. Its not a big deal to me, but just found it interesting.

Alright, I'm back from the store with milk & cigarettes; let's take a look.
Jokes aside, sorry for not checking in; it's been a busy couple months.

Pool Downloads

chastitycoyote said:
Getting some wierdness with the pool downloads. If it has to do it in segments, say a 300 post pool, it will do the first section, download it, and do the same section again, and again... so i keep ending up with zip part 1, zip part 2... and it wont stop till i reload the page (the abort buttons do nothing). So basically all the segments are the same ones.

I'll try to look into it more, but I didn't see anything when I initially scanned through it. Do you have an example pool where that happens?

Forum Dot (Diagnosed, fix tested)

dfy6c said:
Idk if this could really be considered a bug, maybe more of a side effect of how re6ai works, but the forum activity dot to indicate a new post in the forums doesn't seem to work on re6ai. When a page loads, you can see it for a split second as it shows the "base" e6ai page, but then it goes away when re6ai fully loads and "takes over" the interface.

Example here: https://files.catbox.moe/xl8nw8.mp4

I'm not sure if it could be made to allow the forum activity dot to "passthrough" re6ai for that specific header tab or something to that effect. I know the header tabs are customizable so idk if it would have to detect the name being "Forum" or the link itself being for the forums for that tab or what.

Hey, a rare upstream error! It looks like the site changed the class name for the notification styling about 10 months ago, so it wasn't finding it when it was on. I'll update this on re621 & pull it down to re6ai.

Notifs

chastitycoyote said:
Might be my setup or config, but images that have the extension .webp show up in my notification/tag window as a deleted entry. Guessing the extension might not be recognised or coded in the e6ai add on so its not seeing the image, although sometimes it will show for a second and then display it as deleted. Opening it anyway of course actually brings it up.

I don't have any ideas rn, but I'll try to look into it.