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    post #158741
    140 186 2 E
    post #158741
    140 186 2 E
    post #166744
    35 39 2 Q

    gridanon said:
    Nice job with this kludgecopter! It's rare to see motions like flexing turn out well. Can I ask what you used to animate this?

    Thanks! :3

    It was animated using Kling 3.0, which is expensive and forbids nsfw content.

    When I find both the time and spoons to learn a new skill, I'm going to look into animation systems that can be run on a cloud service, or my own hardware if it can handle it.

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  • post #165744
    96 159 6 E

    gridanon said:
    Ha! Nice one StripedWatermelon. It's fun when you add a joke or another twist to your gens like this, you have a nice sense of humor.

    Thanks!

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  • post #166981
    99 150 2 E

    Oh, it's been a while since we last had a pic of him! I miss the shenanigans of Jack and Tom...

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  • post #166843
    121 155 5 E

    Innkeeper's gonna be pissed about sweeping all those feathers later

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  • post #155042
    72 65 9 S

    Echoing all the positive sentiments here, absolutely amazing work Xeno! This feels like a professionally made short, like the kind of thing thaat would be used to advertise the capabilities of a major AI platform. Excellent job capturing the vibe here, with details like the different poses and shooting star at the end being very nice touches. Definitely one of the best videos on e6ai!

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  • post #165722
    30 55 1 E

    You really have a knack for doing these kind of hyper gens DoggyAI! This turned out great!

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  • post #133099
    172 280 1 E
    post #167014
    32 18 3 S
    post #166182
    23 35 3 E

    Ha! I really like how creative and exotic your videos are Phantom Tire Buyer. You have a fun sense of humor and it's neat that you always do something more than just a standard animation. It seems like you're a good video editor to add effects like the commercial one here. Can I ask how you make your videos?

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  • post #166685
    69 98 3 Q

    horsefucker5 said:
    One of the best things I've seen in a while! Bravo

    It's a cute style ~ Completly forgot the stick tough xD

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  • post #166986
    49 97 2 E
    post #165008
    233 373 8 E

    You continue to do some of the best deer gens on the entire Internet diddlier! You handle more realistic styles well, and it's great that you're ambitious to do video gens with audio like this.

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  • post #167025
    205 324 5 E
    post #165897
    132 185 2 E

    Very uncooperative indeed but not intent and it works very well, interest.

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  • post #166727
    46 46 4 S

    Ooo, wonderful work with the lighting and perspective here skotuk! The glow to the eyes is a nice touch too. You really nailed the vibe here!

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  • post #167013
    114 132 5 Q

    Nice work Eryn! The realistic look turned out well here, particularly for the fur detail and hair. Her eyes look lovely too! I'm impressed the shines turned out well and even the reflection on the ball looks good, usually AI messes up those kind of details. Can I ask what you used to gen this?

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  • post #167050
    26 41 1 E
    post #164094
    69 114 2 E

    gridanon said:
    Ooo, neat to see you do comics like these Chamir136! They turned out very well. Is each panel an individual gen and they're all edited together?

    Thanks and no this is a single gen where i then inpainted each panel individually

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  • 52 66 1 E

    Nice work zabern! Neat to see how much full body moment there is here, and how far the arms move as well. Those kind of things make characters feel much more alive in video. The expression changes add a lot there too. Impressed at how many quality videos you make, thanks for continuing to post them!

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  • post #164581
    385 576 3 E

    Damn Darkside, you really make some top tier gens! It's great that you keep experimenting with quality styles because you come up with some really great looks. It seems like you really have a knack for writing dialog too, your scenes with dialog have been a lot of fun. You're great at writing lines that have a lot of personality.

    Thanks for including the gen info in your descriptions too! Hope we get to see more from you!

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  • post #132113
    166 305 2 E
    post #166963
    34 53 3 E
    post #166946
    43 29 9 S

    gridanon said:
    Lovely Ceri! Very artistic. Great to see this technology being used for really quality artistic scenes like this. Your gens continue to be top tier quality, and it's always exciting to see something new from you!

    Comment section blessed by the one and only Grid. Welcome back love <3

    redpanda said:
    The only thing I can identify is Stargate; the rest is unfamiliar to me. Otherwise, it's a really impressive image. The facial expression is also very realistic.

    Jaffa Kree!

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  • post #164094
    69 114 2 E

    Ooo, neat to see you do comics like these Chamir136! They turned out very well. Is each panel an individual gen and they're all edited together?

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  • post #167025
    205 324 5 E
    post #165344
    60 90 1 Q

    Great work zoc! Neat to see multi-character scenes like this turn out so well. Plus you nailed the attitude here too!

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  • post #165425
    16 13 1 S

    Ha! This is a fun one. Impressed to see a custom species like Synx turn out so well. Plus the destruction effects are well done and the sticker aesthetic is a lot of fun. Nice work Terra, hope we get to see more from you!

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  • post #167046
    48 41 1 S
    post #165971
    8 31 1 E
    post #165972
    8 25 1 E
    post #166942
    76 110 3 E
    post #166963
    34 53 3 E
    post #166973
    54 65 1 E
    post #167042
    80 142 3 E
    post #165536
    9 14 2 Q

    the_roop said:
    can I ask for the prompts you use to get this? I've been trying to get more reliable pictures of one character in another's mouth

    hey sorry, i use my own trained stuff for such things. and there are currently no plans or future plans of releasing them.

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  • post #167025
    205 324 5 E
    post #166715
    70 114 6 E

    I saw the original of this, weird seeing it realistic like this using AI.

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  • post #166743
    107 165 11 E

    gridanon said:
    Wow! Fantastic first upload dividend421! Like hitting a home run the first time up at bat. Diane's look with more realistic fur texture looks good here, and the cum details turned out well too. Can I ask what you used to make this?

    Looking forward to seeing the Judy one you mentioned too!

    thanks for the support, I use wan2.2 on comfyui with different lora depending on the video, but mainly sh00tz and cumv3

    btw the judy one is up

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  • post #166952
    151 201 7 E
    76 113 10 E

    skillyzee said:
    Damn. I think the big city might have corrupted our innocent farmgirl. 😋

    Nicely done! Turned out even better than your Diane animation.

    So who's getting glazed like a Krispy Kreme next? Lola? Krystal? ^^

    yeah I don't know yet but it will be in a longer format, thank you for the compliment <3

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  • post #166853
    316 484 3 E
    76 113 10 E

    Damn. I think the big city might have corrupted our innocent farmgirl. 😋

    Nicely done! Turned out even better than your Diane animation.

    So who's getting glazed like a Krispy Kreme next? Lola? Krystal? ^^

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  • post #165949
    19 43 1 E
    post #167016
    150 231 3 E
    post #166963
    34 53 3 E
    post #166398
    52 51 3 S
    post #166946
    43 29 9 S
    post #166700
    16 29 10 Q

    gridanon said:
    It is really impressive how coherent this turned out and what a great horrific design this is. This seems like the kind of thing AI would just turn into nonsense, but you made it turn out very well. Did this take a lot of editing? In any case, top notch horror gen!

    Quite difficult :) There will be two more similar images

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  • post #167013
    114 132 5 Q
    post #166958
    30 41 3 E
    post #167030
    19 26 2 S

    n n

    Member

    If the bills get delivered by this cutie i won't object :P

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  • post #166834
    167 286 1 E
    post #167021
    24 27 1 Q
    post #166726
    138 188 6 E
    post #166930
    42 40 1 S

    This is awesome! Such a great work in such unexpected form. Love it.
    And Loona looks sweet and adorable.

    I really admire Your talent and works.
    RESPECT. 👍

    Btw- we could use a tad more of such peaceful/slice of life video's. 🌇 🌅

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  • post #166915
    143 220 4 E

    cute ^W^

    My suggestion to make Zazu/Timon from Lion King I asked you some time ago is still relevant, would love to see them from you <3

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  • post #166838
    61 78 2 E
    post #166946
    43 29 9 S
    post #166565
    76 111 6 E

    gridanon said:
    Ha! Great job with this ayo keito. It's neat that you keep coming up with fun ideas for gens and do them so well. You're good at giving characters personality too. Nicely done!

    Thank you! :)

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  • post #167014
    32 18 3 S
    post #167014
    32 18 3 S
    post #166946
    43 29 9 S

    The only thing I can identify is Stargate; the rest is unfamiliar to me. Otherwise, it's a really impressive image. The facial expression is also very realistic.

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  • post #166853
    316 484 3 E
    post #167007
    126 183 2 E

    Mega good—seriously, does this work in "Mega Form" too? :)

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  • 165 272 6 E
    19 24 3 Q
    post #166847
    109 149 2 E

    You do very well producing some very enchanting pieces Sagrael. Do you also do well with teaching? ...about the moon?

    Updated

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  • post #166804
    11 16 3 S

    gridanon said:
    Very stylish hammapajamma! Great to see gens with such a strong style like this. And the level of detail here is actually really great especially the clothing and background details. Can I ask what you used to gen this one?

    Ah, thanks! :)

    Very straightforward really: I just ran a few in-engine renders of Arthur through Pollo.ai using their own Pollo Image 2.0 model, to basically give it a temporary sort of ghetto loRa for this and the following image (more on that in a minute).

    There's nothing conscious about this look on my end, I just asked it to anthrofy him in 'a gritty comic style' and it worked out pretty well after only a few attempts. But because I wasn't being specific it's probably non-repeatable, lol.
    That's okay; now there's something to feed it on other occasions. Like just now, when I asked it for John based on a render of him and this specific PNG that I fed back into it. It's actually quite good at this!

    Anyway, I had it change the original pose into something slightly more dynamic-looking than the main render, both out of preference and importantly, so that it no longer counts as a disallowed 1:1 recreation of existing material.
    Then all it needed was a little manual retouching to fix the usual messed up fingers, and get his face a bit closer to the real thing (I'm still not entirely satisfied). Doodled some gunsmoke cause I forgot to gen it and presto.

    So... about that thing I mentioned: I'm actually about to upload a second furrified RDR pic, which was an entirely different, much more ambitious beast. Sank a handful of hours into that one.
    There's multiple cases of compositing, (attempts at) fixes and niceties all over the place, and I had to draw the background gang's faces, ears and tails by hand cause there wasn't enough detail in the original shot to get anything useful out of the AI. 😯

    And I can't draw worth crap! So it's a good thing they're all cloaked in shadow that's conveniently artistically enhanced 😜 over the already heavily backlit scene that I'm aiming to reproduce. That means I only had to draw some suggestive lines and shading, just enough for a resemblance and then you can let people's brains simply fill in the blanks. :D

    Bit anxious about posting it because this upload already seems to be pretty divisive, but I hope you'll like it. 👍

    post #167014

    Updated

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  • post #152656
    98 212 19 E

    Hey, the autofellatio shot in the animation you did, can I grab a hold of that one? It is one of my favorite things to look for on e621 and just need to build a collection. Perhaps more animated autofellatio in the future?

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  • post #166924
    79 142 3 E
    post #166838
    61 78 2 E

    Ha! Hilariously great idea here Soloko. And neat that it turned out so well too! Your Pokemon gens are always great, and it's impressive you can get so many characters to turn out so well in one scene. Nice work!

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  • post #166812
    215 379 3 E
    post #167007
    126 183 2 E