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            snowwolf-roukan said:
            Well yeah. I was meaning like site? Program? I'm tryin to learn this stuff ^_^; Sorry I should of been more clear.

            local gen minimax h3, using fl2v as a ref model.
            There are quite a lot of nuances, but you can look for answers in the poster older videos that he posted to my similar question.

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          • Hey there,

            love the animation. Do you gen the whole 1:40 in one go (10sec takes me like 40min) or do you just make a 5sec animation (5sec takes me like 10-15min) and use the last frame as the start for the new 5sec video and stitch them all together in a video processing program?

            Thanks in advance

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          • That is a really great animation; what I liked was when Vulpix quickly moved its tail back and forth, and the kiss on the forehead.

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          • snowwolf-roukan said:
            Well yeah. I was meaning like site? Program? I'm tryin to learn this stuff ^_^; Sorry I should of been more clear.

            TemtemLover pretty much covered it. I do use loras as well, and ..

            psycho1712 said:
            ...Do you gen the whole 1:40 in one go (10sec takes me like 40min) or do you just make a 5sec animation...

            My process is basically: get the references ready and write the prompts for 3-5 projects at once, 20 to 22 second clips which take about ~30 minutes on average per clip, and then get them all running on multiple seeds before I head to work/sleep. Then when I get back, look at what scenes generated well enough to advance from, and continue. If a scene gets really close but not quite, I'll often move an image from it to novel ai or stable diffusion, in paint it to be right, then use it as a reference for minimax for the next Gen (e.g. "This part of the scene should look like <Picture 6>").

            The seed hunter workflow stitches scenes together automatically when using a video reference for the last scene (it uses the last moments of the video before it as part of the input) but I only allow it to stich 3 20s scenes at a time, as quality degrades after that point. I use Shotcut for the final edit/putting it all together.

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          • malico said:
            TemtemLover pretty much covered it. I do use loras as well, and ..

            My process is basically: get the references ready and write the prompts for 3-5 projects at once, 20 to 22 second clips which take about ~30 minutes on average per clip, and then get them all running on multiple seeds before I head to work/sleep. Then when I get back, look at what scenes generated well enough to advance from, and continue. If a scene gets really close but not quite, I'll often move an image from it to novel ai or stable diffusion, in paint it to be right, then use it as a reference for minimax for the next Gen (e.g. "This part of the scene should look like <Picture 6>").

            The seed hunter workflow stitches scenes together automatically when using a video reference for the last scene (it uses the last moments of the video before it as part of the input) but I only allow it to stich 3 20s scenes at a time, as quality degrades after that point. I use Shotcut for the final edit/putting it all together.

            Thanks for the reply and the information, will look into some things you wrote. :-)

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          • post #60780
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              kerewa said:
              What model/lora do I need for this?

              I don't wanna be too specific, but it's just one of the mainstream online tools, where I phrased the prompt carefully by trial and error to avoid triggering the filters.

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            • Some tourist spilled a condensed milk on a tree, but fellow squirrels don't mind it at all.

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