Species: charr

Felinoid race from the Guild Wars universe. Their culture is based on the Mongols and the Roman Empire.

Characterized by their four ears and horns. Females are canonically flat chested (not that it stops artists), implied by a designer to have six teats; they can be identified by slightly slighter builds and faces, different horn shapes and fluffier tails.

Detailed physical characteristics: (Needs Thumbnails)

Charr female (canon image)

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  • Flat chest
  • Musculature varies from slender and masculine to toned and feminine
  • Fluffy tail, like a cat or leopard
  • Smaller muzzle and horns
  • Variable horn shape (curved back, curved forward, etc.)
  • Curved eyes and (implied) eyebrows

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Charr male (canon image)

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  • Flat chest
  • More musculature than female charr, thicker arms, wider shoulders (usually)
  • Larger muzzle, thicker horns
  • Variable horn shape (curved back, curved forward, etc.)
  • Flatter eyes and (implied) eyebrows
  • Non-fluffy tail except for a poof at the end, like a lion

Notable Charr:

Remember that despite species dimorphism, gender rulings on e621 for humanoid and anthromorphic characters are based off of human proportions.

This tag implicates felid, guild_wars (learn more).

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